Difference between revisions of "Stats"
Poke1sword (Talk | contribs) (→Stamina) |
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Attack Creature (max 40) -> 1-40 Stamina | Attack Creature (max 40) -> 1-40 Stamina | ||
Attack Creature (max 60) -> 1-60 Stamina | Attack Creature (max 60) -> 1-60 Stamina | ||
− | Attack Player -> | + | Attack Player -> 10-100 Stamina |
== Gain Stats == | == Gain Stats == |
Revision as of 21:14, 13 July 2008
Contents |
Primary Stats
There are six primary stats. These are Attack, Defense, Armor, Damage, HP, and Stamina. All of these stats can be increased by wearing various items. The first five stats can also be increased by putting points into them every time you level up. Stamina can be increased by character upgrades.
Attack vs. Defense
Attack and Defense determine your chance to hit your opponent in combat.
Generally: Attack > Defense = Hit Attack < Defense = Miss
More specifically, it is highly recommended you have at least 10% more attack than your opponent's defense. Also, there is an estimated 2% automatic chance that you will miss an attack regardless of your attack.
On the flip side, the more defense you have, the smaller the chance of your opponent hitting you.
Damage vs. Armor vs. HP
Damage, Armor, and HP determine the outcome of a round of combat.
Generally: Damage > Armor + HP = Kill Damage > Armor = Wound Damage < Armor = Miss / -1HP
When you hit your opponent, their armor absorbs part of the damage. Whatever damage is left gets taken from their HP. Because of this, you want to have more damage than your opponent's combined armor and HP or they will take multiple hits to kill.
Similarly, if you want to be safe from your opponent's hits, you need to have enough armor to absorb all their damage. Even then, if they manage to hit you, it is possible to lose 1 HP each hit.
Stamina
Stamina determines how many actions you can do.
Stamina per Action Map Movement -> 1 Stamina Map Movement (diagonal) -> 2 Stamina Create Attack Group -> 20 Stamina Join Attack Group -> 5 Stamina Attack Creature (max 20) -> 1-20 Stamina Attack Creature (max 40) -> 1-40 Stamina Attack Creature (max 60) -> 1-60 Stamina Attack Player -> 10-100 Stamina
Gain Stats
There are three gain stats: Stamina Gain, XP Gain, and Gold Gain. Stamina gain can be increased by character upgrades, guild structures, and certain item sets. XP gain and Gold gain can be increased by character upgrades and wearing various items or item sets.
These three stats increase your Stamina, XP, and Gold every hour. Stamina will stop increasing as soon as it reaches your max stamina, but the other two will continue to increase regardless.