Difference between revisions of "Stamina Gain"
From Fallen Sword Wiki
(→Items) |
(→Items) |
||
Line 10: | Line 10: | ||
=== Items=== | === Items=== | ||
+ | * [[Bladed War Gauntlets]] (+2) | ||
* [[Blue Man of War Sword]] (+2) | * [[Blue Man of War Sword]] (+2) | ||
* [[Fuvayus Vortex Stone]] (+2) | * [[Fuvayus Vortex Stone]] (+2) |
Revision as of 23:30, 5 November 2009
This page is a Stub, please expand it if you have any relevant details. |
Stamina Gain is one of the three 'hourly gain stats'. The others are Gold Gain and XP Gain. These three stats allow you to slowly advance in the game even when you are unable to play. Taking actions within the game cost you stamina and stamina gain is how you recover stamina in order to be able to take more actions.
When first starting out, each player has 50 stamina gain and will obtain that much stamina per hour (until your current maximum stamina level is reached). The amount of stamina gain can be increased through upgrades, certain set bonuses, guild structures and by being the member of a guild that controls certain relics.
Contents |
List of things that affect your stamina gain
Character Upgrades
- Character Upgrades (+1 per 25 FSP, maximum of 25 upgrades)
Items
- Bladed War Gauntlets (+2)
- Blue Man of War Sword (+2)
- Fuvayus Vortex Stone (+2)
- Ogaliths Fiery Grasp (+2)
- Razored Azure Shield (+2)
- Skaldirs Frostbitten Steps (+1)
- Writhing Ward (+2)
Item Sets
- Gurgriss Set (+1)
- Maximus Set (+1)
Relics
- Blue Chasm (+1)
- Chaotic Symbol (+1)
- Despair Crystal (+1)
- Temple of Lightning (+1)
- Temple of the Gods (+1)
- Udan Sun Orb (+1)
Guild Structures
- Endurance Shrine (+5 per structure level, maximum structure level is 3)