Difference between revisions of "Gold Gain"
From Fallen Sword Wiki
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* [[Rykal Set]] (+9) | * [[Rykal Set]] (+9) | ||
=== Relics === | === Relics === | ||
− | * [[Despair Crystal]] | + | * [[Despair Crystal]] (+20) |
* [[Endlore Giants Reach]] (+100) | * [[Endlore Giants Reach]] (+100) | ||
* [[Kentlor Mine]] (+100) | * [[Kentlor Mine]] (+100) | ||
* [[Udan Sun Orb]] (+50) | * [[Udan Sun Orb]] (+50) | ||
* [[Unholy Shrine]] (+50) | * [[Unholy Shrine]] (+50) |
Revision as of 07:13, 25 July 2009
This page is a Stub, please expand it if you have any relevant details. |
When first starting out, each player has 5 gold gain and will obtain that much gold per hour. This amount can be increased through upgrades, certain set bonuses and by being the member of a guild that controls certain relics.
The hourly gain stats let you gain that much of that particular stat every hour. For example, if you have 2 gold gain, then you gain 2 gold every hour.
Contents |
List of the things that affect your gold gain
Character Upgrades
- Character Upgrades (+10 per 5 FSP, max 50 upgrades)
Item Sets
- Nomad Set (+1)
- Frost Dragon Set (+2)
- Leaf Dragon Set (+3)
- Rykal Set (+9)
Relics
- Despair Crystal (+20)
- Endlore Giants Reach (+100)
- Kentlor Mine (+100)
- Udan Sun Orb (+50)
- Unholy Shrine (+50)