Difference between revisions of "Gold Gain"

From Fallen Sword Wiki
Jump to: navigation, search
(Relics)
Line 17: Line 17:
 
* [[Rykal Set]] (+9)
 
* [[Rykal Set]] (+9)
 
=== Relics ===
 
=== Relics ===
* [[Despair Crystal]] relic (+20)
+
* [[Despair Crystal]] (+20)
 
* [[Endlore Giants Reach]] (+100)
 
* [[Endlore Giants Reach]] (+100)
 
* [[Kentlor Mine]] (+100)
 
* [[Kentlor Mine]] (+100)
 
* [[Udan Sun Orb]] (+50)
 
* [[Udan Sun Orb]] (+50)
 
* [[Unholy Shrine]] (+50)
 
* [[Unholy Shrine]] (+50)

Revision as of 07:13, 25 July 2009

This page is a Stub, please expand it if you have any relevant details.
Gold Gain is one of the three 'hourly gain stats'. The others are Stamina Gain and XP Gain. These three stats allow you to slowly advance in the game even when you are unable to play.

When first starting out, each player has 5 gold gain and will obtain that much gold per hour. This amount can be increased through upgrades, certain set bonuses and by being the member of a guild that controls certain relics.

The hourly gain stats let you gain that much of that particular stat every hour. For example, if you have 2 gold gain, then you gain 2 gold every hour.

Contents

List of the things that affect your gold gain

Character Upgrades

Item Sets

Relics