Difference between revisions of "Gold Gain"
From Fallen Sword Wiki
(Make it look like the Stamina Gain page: divide into categories, linkify where appropriate) |
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=== Character Upgrades === | === Character Upgrades === | ||
− | * [[Character Upgrades]] (+10 per | + | * [[Character Upgrades]] (+10 per 5 FSP, max 50 upgrades) |
=== Item Sets === | === Item Sets === | ||
* [[Nomad Set]] (+1) | * [[Nomad Set]] (+1) |
Revision as of 01:27, 16 October 2008
This page is a Stub, please expand it if you have any relevant details. |
When first starting out, each player has 5 gold gain and will obtain that much gold per hour. This amount can be increased through upgrades, certain set bonuses and by being the member of a guild that controls certain relics.
The hourly gain stats let you gain that much of that particular stat every hour. For example, if you have 2 gold gain, then you gain 2 gold every hour.
Contents |
List of the things that affect your gold gain
Character Upgrades
- Character Upgrades (+10 per 5 FSP, max 50 upgrades)
Item Sets
- Nomad Set (+1)
- Frost Dragon Set (+2)
- Leaf Dragon Set (+3)
- Rykal Set (+9)
Relics
- Despair Crystal relic (+20)
- Endlore Giants Reach (+100)
- Kentlor Mine (+100)
- Udan Sun Orb (+50)
- Unholy Shrine (+50)