Difference between revisions of "Stamina Gain"

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(created page (stub) in same style as gold gain and xp gain stubs... at least there is something now)
 
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* [[Character Upgrades]] (+1 per 25 FSP, maximum of 25 upgrades)
 
* [[Character Upgrades]] (+1 per 25 FSP, maximum of 25 upgrades)
* [[Defendor of Eribor Set]] (+1)
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* [[Defender of Eribor Set]] (+1)
 
* [[Blue Chasm]] relic (+1)
 
* [[Blue Chasm]] relic (+1)
 
* [[Chaotic Symbol]] relic (+1)
 
* [[Chaotic Symbol]] relic (+1)

Revision as of 19:47, 12 July 2008

This page is a Stub, please expand it if you have any relevant details.


Stamina Gain is one of the three 'hourly gain stats'. The others are Gold Gain and XP Gain. These three stats allow you to slowly advance in the game even when you are unable to play. Taking actions within the game cost you stamina and stamina gain is how you recover stamina in order to be able to take more actions.

When first starting out, each player has 50 stamina gain and will obtain that much stamina per hour (until your current maximum stamina level is reached). The amount of stamina gain can be increased through upgrades, certain set bonuses and by being the member of a guild that controls certain relics.

This is a list of the things that affect your stamina gain: