Difference between revisions of "Enchant Weapon"

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(User Notes)
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== User Notes ==
 
== User Notes ==
<font color="#ff0000">  +0.1% per point stat bonus increase to your equipped weapon (Excludes 'Gain' bonuses).</font> This is handy depending on your weapon. If your weapon only has one stat bonus, okay. But if your weapon has multiple stat bonuses, better. ‘Gain bonuses’ refer to a + of gold, stamina, or exp hourly gain. This is the first worthy skill in this category in my opinion.  
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<font color="#ff0000">  +0.1% per point stat bonus increase to your equipped weapon (Excludes 'Gain' bonuses).</font> This is handy depending on your weapon. The way it works is currently bugged and the explanation isn't correct. What it does really, or at least what is shown on your profile is that this skill add 0.1% per point to the base stats of the weapon such as the weapon is before any [[Hell Forge|hellforging]] bonus but after any [[crafting]] bonus. The enhancement bonuses ( [[Piercing Strike]], [[Disarm]], ...) are not affected by this skill during its duration. However, *after* the duration of the skill, all the enhancements (except maybe the 'gain' ones) of your weapon are doubled until you remove your weapon. Some other actions might remove this buggy doubled enhancements effect.  
  
 
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Revision as of 14:16, 11 April 2008

Description

5_b.gif

Name: Enchant Weapon
Level: 25
Description: +0.1% per point stat bonus increase to your equipped weapon. (Excludes 'Gain' bonuses).
Stamina: 10
Duration: 90 Minutes
Prerequisites:

  • [none]

Max. Modifier: 10% w/ 100pts

Potions with this Skill

User Notes

+0.1% per point stat bonus increase to your equipped weapon (Excludes 'Gain' bonuses). This is handy depending on your weapon. The way it works is currently bugged and the explanation isn't correct. What it does really, or at least what is shown on your profile is that this skill add 0.1% per point to the base stats of the weapon such as the weapon is before any hellforging bonus but after any crafting bonus. The enhancement bonuses ( Piercing Strike, Disarm, ...) are not affected by this skill during its duration. However, *after* the duration of the skill, all the enhancements (except maybe the 'gain' ones) of your weapon are doubled until you remove your weapon. Some other actions might remove this buggy doubled enhancements effect.

Stamina: 10

Duration: 90 min(s)

--Mystiikos 22:13, 26 February 2008 (UTC)

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