Difference between revisions of "Stamina"
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===Attacking Creatures=== | ===Attacking Creatures=== | ||
Attacking creatures costs one stamina per swing. If it takes you three swings of your sword to defeat a creature then it cost you three stamina. Even when you swing and miss the creature it still costs one stamina. There are three options for attacking creatures: the first is a 20 stamina attack. A 20 stamina attack will not use more than 20 swings of your weapon. If the creature is still undefeated then this will result in "Combat Unresolved". The other two options for creature attack are 40 stamina and 60 stamina. | Attacking creatures costs one stamina per swing. If it takes you three swings of your sword to defeat a creature then it cost you three stamina. Even when you swing and miss the creature it still costs one stamina. There are three options for attacking creatures: the first is a 20 stamina attack. A 20 stamina attack will not use more than 20 swings of your weapon. If the creature is still undefeated then this will result in "Combat Unresolved". The other two options for creature attack are 40 stamina and 60 stamina. | ||
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+ | When the doubler is activated, the stamina usage will be higher than normal. So, every 50 level of the doubler, you will use one extra stamina. If the doubler is level 50, you will use 2 stamina, and gain 2x experience and gold, if the doubler is level 100, you will use 3 stamina, and gain 3x experience and gold and so on. | ||
===Attacking Players (PvP)=== | ===Attacking Players (PvP)=== |
Revision as of 21:32, 23 January 2011
Contents |
Stamina
Stamina is required for performing several actions in the game such as moving around the map, using portals, attacking creatures or other players, making and joining guild attack groups, and activating buffs.
Stamina Usage
Moving
Taking one step on the world map will cost one stamina, unless you are moving diagonally, which will cost two stamina.
Attacking Creatures
Attacking creatures costs one stamina per swing. If it takes you three swings of your sword to defeat a creature then it cost you three stamina. Even when you swing and miss the creature it still costs one stamina. There are three options for attacking creatures: the first is a 20 stamina attack. A 20 stamina attack will not use more than 20 swings of your weapon. If the creature is still undefeated then this will result in "Combat Unresolved". The other two options for creature attack are 40 stamina and 60 stamina.
When the doubler is activated, the stamina usage will be higher than normal. So, every 50 level of the doubler, you will use one extra stamina. If the doubler is level 50, you will use 2 stamina, and gain 2x experience and gold, if the doubler is level 100, you will use 3 stamina, and gain 3x experience and gold and so on.
Attacking Players (PvP)
When attacking players you have the option to use anywhere between 10 and 100 stamina. The more stamina used, the greater the damage to the target player.
Activating Buffs
Activating Skills on yourself or another player costs stamina. Each buff has its own cost between 5 and 50 stamina.
Maximum Stamina
This is the maximum stamina a player can have. Your current stamina may not exceed the maximum stamina. Every player starts with 500 maximum stamina, which can be increased by several items, item sets, relics, guild structures and character upgrades.
List of things that increase your maximum stamina
Character Upgrades
- Character Upgrades (+10 per 2 FSP, unlimited upgrades)
Items
- Jara Rune (+1)
- Rune of Constitution (+2)
- Forest Guardian Amulet (+2)
- Hilted Boots (+5)
- Sunstone Ring (+5)
- Frost Falchion (+5)
- Green Orbish Rune (0-10 when crafted, depending on craft level)
- Cloth Gloves of Stamina (+10)
- Thick Hide Boots (+10)
- Cracked Lava War Hammer (+10)
- Fire Dragon Ring (+10)
- Altered Dark Crystal (+10)
- Reborn Guardian Amulet (0-20 when crafted, depending on craft level)
- Dark Woven Boots (+20)
- Shaped Ruby Ring (+20)
- Rune of Stamina (+20)
- Defender of Eribor Blade (+20)
- Leaf Dragon Gloves (+20)
- Frost Dragon Gloves (+20)
- Leaf Dragon Amulet (+25)
- Fuvayus Vortex Stone (+25)
- Skaldirs Frostbitten Steps (+25)
- Leaf Dragon Rune (+50)
- Inferno Hammer (+50)
- Ogaliths Fiery Grasp (+50)
- Reborn Elemental Air Javelin (+75)
- Ring of Red Death (+50)
- Tsukiyaomos Benighted Helm (+75)
- Krimson Kardic Helm (+75)
- Amulet of the Seraphim (+75)
- Razored Azure Shield (+75)
- Writhing Ward (+100)
- Blue Man of War Sword (+100)
- Bladed War Gauntlets (+100)
- Ridged Legion Breastplate (+100)
- Mace of the Colossus (+100)
Item Sets
- Forest Guardian Set (+2)
- Fire Dragon Set (+10)
- Cracked Lava Set (+10)
- Defender of Eribor Set (+20)
- Frost Dragon Set (+20)
- Reborn Guardian Set (+20)
- Mancrusha Set (+25)
- Yeltz Set (+25)
- Hellfire Set (+30)
- Sunfire Set (+45)
- Leaf Dragon Set (+95)
Relics
- Statue of Elidoia (+1)
- Azlatha Artifact (+1)
- Crevasse of Souls (+1)
- Darghei Statue (+1)
- Guardian Statue (+1)
- Huirvast Ruins (+1)
- Pillars of Lindorik (+1)
- Shimmering Circle (+1)
- Leora Becon (+20)
- Temple of the Gods (+50)
- Unholy Shrine (+75)
- Chaotic Symbol (+50)
- Despair Crystal (+100)
- Mists of Concelment (+100)
Guild Structures
- Tranquil Retreat (+20 per structure level, maximum structure level is 12)
Stamina Gain
When first starting Fallen Sword, each player will gain 50 stamina points each hour. Upgrades may be purchased with FSP and extra stamina gain may be provided by Guild Structures. At this time, the maximum stamina gain through upgrades and guild structures is 90 per hour, which can be further increased by equipping several epic items. For more details see Stamina Gain.