Difference between revisions of "XP Gain"
From Fallen Sword Wiki
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=== Items === | === Items === | ||
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* [[Jara Rune]] (+1) | * [[Jara Rune]] (+1) | ||
* [[Fire Dragon Ring]] (+1) | * [[Fire Dragon Ring]] (+1) |
Revision as of 23:23, 5 November 2009
This page is a Stub, please expand it if you have any relevant details. |
You can increase the xp gain per hour by upgrading your character, wearing certain item sets or items or by being member of a guild controlling certain relics
Contents |
List of things that affect your XP gain
Character Upgrades
This upgrade is dependent on your current level - the higher your level, the more xp. gain bonus you get per hour. This is from the character upgrade page:
Note that your 'xp gain' is allocated, plus a bonus of your xp gain times a multiplier equal to your level divided by '25' (rounding down). Note the actual value is always reflected in the quick display at the top bar xp mouseover. Note also at lower levels this value is scaled down up to a reduction factor of 10 to stop it potentially being too overpowering. Below level 25, no additional bonus is applied.
Because of this, the more XP Gain you have, the quicker you will be able to level, even to the point of being able to level up in a matter of days without doing anything.
Item Sets
- Blood Demon Set (+1)
- Frost Dragon Set (+1)
- Fire Dragon Set (Total +2)
- Leaf Dragon Set (Total +2)
- Gurgriss Set (+1)
- Maximus Set (+1)
Items
- Blue Man of War Sword (+2)
- Jara Rune (+1)
- Fire Dragon Ring (+1)
- Fuvayus Vortex Stone (+2)
- Leaf Dragon Rune (+1)
- Ogaliths Fiery Grasp (+2)
- Razored Azure Shield (+4)
- Shield of Bakmar (+1-5)
- Skaldirs Frostbitten Steps (+1)
- Writhing Ward (+1)
Relics
- Despair Crystal (+200)
- Ethereal Pillars (+200)
- Krul Pyramid (+200)
- Searing Orb (+100)
- Unholy Shrine (+200)