Difference between revisions of "One-Hit Setup"

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(2% Chance of Missing)
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===2% Chance of Missing===
 
===2% Chance of Missing===
Even though a player may have enough [[Attack]] and overcomes the opponent's [[Defense]], there is still a 2% chance of missing the opponent fully.  This, however, is when [[Enhancements]] and Skill Buffs come in.
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Even though a player may have enough [[Attack]] and overcomes the opponent's [[Defense]], there is still a 2% chance of missing the opponent fully.  This, however, is when [[Enhancements]] and [[Skill]] Buffs come in.
  
 
Enhancements such as [[Dodge]], [[Nullify]], and [[Reinforced Armor]] will minimize damage done to you by your opponent.
 
Enhancements such as [[Dodge]], [[Nullify]], and [[Reinforced Armor]] will minimize damage done to you by your opponent.
  
Skills such as [[Absorb]], [[Force Shield]], [[Last Ditch]], [[Shockwave]], and [[Stun]] will minimize damage done to you by your opponent.  In the case that you are defeated, the buffs  [[Defiance]] and [[Deep Pockets]] will minimize your losses.
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[[Skill]]s such as [[Absorb]], [[Force Shield]], [[Last Ditch]], [[Shockwave]], and [[Stun]] will minimize damage done to you by your opponent.  In the case that you are defeated, the buffs  [[Defiance]] and [[Deep Pockets]] will minimize your losses.
  
 
===Vulnerability===
 
===Vulnerability===

Revision as of 22:33, 14 March 2008

Contents

Introduction to One-Hitting

The One-Hit Setup is probably the most popular hunting setup for the first 185 Levels. The One-Hit Setup integrates the combination of Attack and Damage only and is very Stamina-friendly.


Importance

The One-Hit Setup is important because it is the cause of two effects:

  • Good Stamina Usage
  • Good Leveling Speed

Because each hit takes up one of a player's Stamina, it is very important that each battle between the player and the monster only take up one Stamina, in order to maximize amount of monsters killed. This allows the player to use Stamina to do other things, such as casting Skill Buffs or Bounty Hunting.


Key Elements

The Key Elements to a One-Hit Setup consist of:

Dark Curse

When Dark Curse is activated upon a player, this player is enabled to sacrifice some of his/her Attack for more Damage. Because the opponent's Defense is lowered, less Attack is required of the player.

+x% Base Damage Skills

Beserk and Fury are useful with the One-Hit Setup. The One-Hit Setup is another way of calling the All Damage Setup, where all the player's Level Up Points are placed under Damage. These two Skill Buffs add extra Damage to the player.


Weaknesses

The One-Hit Setup has two main weaknesses:

  • 2% Chance of Missing; and
  • Vulnerability to other players.

2% Chance of Missing

Even though a player may have enough Attack and overcomes the opponent's Defense, there is still a 2% chance of missing the opponent fully. This, however, is when Enhancements and Skill Buffs come in.

Enhancements such as Dodge, Nullify, and Reinforced Armor will minimize damage done to you by your opponent.

Skills such as Absorb, Force Shield, Last Ditch, Shockwave, and Stun will minimize damage done to you by your opponent. In the case that you are defeated, the buffs Defiance and Deep Pockets will minimize your losses.

Vulnerability

Because of low Armor and Defense, other players that see you online (or see you on a square) have the potential to attack you and steal gold and make you lose EXP and PvP Rating.