Difference between revisions of "HP"
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(New page: HP is one of the 5 attribute stats that determine the length of a battle.<br><br> The other attributes are Attack, Armor, Defense, and Damage.<br><br> HP allow a player to ...) |
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HP is one of the 5 attribute stats that determine the length of a battle.<br><br> | HP is one of the 5 attribute stats that determine the length of a battle.<br><br> | ||
− | The other attributes are [[Attack]], [[Armor]], [[Defense]], and [[Damage]].<br><br> | + | The other attributes are [[Attack]], [[Armor]], [[Defense]], and [[Damage]]. Some of the older items in the game also have a sixth attribute, [[Stamina]].<br><br> |
HP allow a player to last longer in battle. The more HP a player has, the more damage that player can take. However, while training and leveling up, HP isn't important much because we want to make sure from levels 1 to 185 (est.) that we kill the monsters in one hit.<br><br> | HP allow a player to last longer in battle. The more HP a player has, the more damage that player can take. However, while training and leveling up, HP isn't important much because we want to make sure from levels 1 to 185 (est.) that we kill the monsters in one hit.<br><br> | ||
With the Buff [[Wither]], a player can half the opponent's HP at the beginning of the battle. | With the Buff [[Wither]], a player can half the opponent's HP at the beginning of the battle. |
Revision as of 23:00, 13 March 2008
HP is one of the 5 attribute stats that determine the length of a battle.
The other attributes are Attack, Armor, Defense, and Damage. Some of the older items in the game also have a sixth attribute, Stamina.
HP allow a player to last longer in battle. The more HP a player has, the more damage that player can take. However, while training and leveling up, HP isn't important much because we want to make sure from levels 1 to 185 (est.) that we kill the monsters in one hit.
With the Buff Wither, a player can half the opponent's HP at the beginning of the battle.