Difference between revisions of "Armor"
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(New page: Armor is one of the 5 attribute stats that determine the success or failure of combat.<br><br> The other attributes are Attack, Damage, Defense, and HP. Some of the older i...) |
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Armor is one of the 5 attribute stats that determine the success or failure of combat.<br><br> | Armor is one of the 5 attribute stats that determine the success or failure of combat.<br><br> | ||
The other attributes are [[Attack]], [[Damage]], [[Defense]], and [[HP]]. Some of the older items in the game also have a sixth attribute, [[Stamina]].<br><br> | The other attributes are [[Attack]], [[Damage]], [[Defense]], and [[HP]]. Some of the older items in the game also have a sixth attribute, [[Stamina]].<br><br> | ||
− | Armor points allow a player to minimize damage dealt by opponent. The more armor a player has, the more damage that player will block. <br><br> | + | Armor points allow a player to minimize damage dealt by an opponent. The more armor a player has, the more damage that player will block. <br><br> |
A player can decrease an opponent's Armor with the [[Shatter Armor]] buff. A player can heighten his/her Armor with the [[Sanctuary]] Skill. The [[Reinforced Armor]] Enhancement can also increase Armor. | A player can decrease an opponent's Armor with the [[Shatter Armor]] buff. A player can heighten his/her Armor with the [[Sanctuary]] Skill. The [[Reinforced Armor]] Enhancement can also increase Armor. |
Revision as of 11:21, 30 November 2008
Armor is one of the 5 attribute stats that determine the success or failure of combat.
The other attributes are Attack, Damage, Defense, and HP. Some of the older items in the game also have a sixth attribute, Stamina.
Armor points allow a player to minimize damage dealt by an opponent. The more armor a player has, the more damage that player will block.
A player can decrease an opponent's Armor with the Shatter Armor buff. A player can heighten his/her Armor with the Sanctuary Skill. The Reinforced Armor Enhancement can also increase Armor.