Difference between revisions of "Xind Beacon"
From Fallen Sword Wiki
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|enhancement-3-max=7 | |enhancement-3-max=7 | ||
|drop=Amulet of Mardin | |drop=Amulet of Mardin | ||
− | |drop-2= | + | |drop-2=Armor of Forsarn |
− | |drop-3= | + | |drop-3=Boots of Amirr |
− | |drop-4= | + | |drop-4=Gloves of Polnoth |
− | |drop-5= | + | |drop-5=Helmet of Werthor |
− | |drop-6= | + | |drop-6=Rune of Juzxin |
|area=Citadel of Xinderoth (Floor 13) | |area=Citadel of Xinderoth (Floor 13) | ||
|area-2=Citadel of Xinderoth (Floor 14) | |area-2=Citadel of Xinderoth (Floor 14) | ||
}} | }} |
Revision as of 07:26, 14 August 2009
DescriptionThe Xind were unstable at the start and Xinderoth needed to strengthen constructs when he wanted his magical creations to move outside his influence. The Xind Beacon projects pure Xind energy and allowed the first generation of Xind to move about. When Xinderoth had perfected his creations he continued to create the Xind Beacon. It is not understood why. Many point to the ability to project dangerous magical energy as reason enough. |
InformationName: Xind Beacon Statistics
Enhancements
|
Drops• Amulet of Mardin |
Areas• Citadel of Xinderoth (Floor 13) |
Hunting Information
Attack | Defense | Armor | 1 Hit Dam. | 2 Hit Dam. | 3 Hit Dam. | 4 Hit Dam. | 5 Hit Dam. | 6 Hit Dam. | |
---|---|---|---|---|---|---|---|---|---|
Stats to Beat: | 874 | 2,824 | 3,543 | 9,069 | 4,983 | 3,621 | 2,940 | 2,532 | 2,259 |
Target Stats: | 967 | 3,122 | 3,917 | 9,978 | 5,461 | 3,956 | 3,203 | 2,752 | 2,450 |