Difference between revisions of "Stamina"
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==Stamina== | ==Stamina== | ||
− | Stamina is required for performing several actions in the game such as moving around the map, attacking [[creatures]] or other players, and activating buffs.<br> | + | Stamina is required for performing several actions in the game such as moving around the map, attacking [[Category:Bestiary|creatures]] or other players, and activating buffs.<br> |
− | ==Stamina | + | ==Stamina Usage== |
===Moving=== | ===Moving=== | ||
Taking one step on the world map will cost one stamina, unless you are moving diagonally, which will cost two stamina.<br> | Taking one step on the world map will cost one stamina, unless you are moving diagonally, which will cost two stamina.<br> | ||
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When attacking players you have the option to use anywhere between 10 and 100 stamina. The more stamina used, the greater the damage to the target player. | When attacking players you have the option to use anywhere between 10 and 100 stamina. The more stamina used, the greater the damage to the target player. | ||
===Activating Buffs=== | ===Activating Buffs=== | ||
− | Activating a [[ | + | Activating a [[Skills]] on yourself or another player costs stamina. Each buff has its own cost between 5 stamina (for [[Doubler]]) and 20 stamina (for [[Dark Curse]]). |
==Stamina Gain== | ==Stamina Gain== | ||
When first starting Fallen Sword, each player will gain 50 stamina points each hour. Upgrades may be purchased with [[FSP]] and extra stamina gain may be provided by [[Guild Structures]]. At this time, the maximum stamina gain through upgrades and guild structures is 90 per hour. | When first starting Fallen Sword, each player will gain 50 stamina points each hour. Upgrades may be purchased with [[FSP]] and extra stamina gain may be provided by [[Guild Structures]]. At this time, the maximum stamina gain through upgrades and guild structures is 90 per hour. |
Revision as of 01:54, 29 February 2008
Contents |
Stamina
Stamina is required for performing several actions in the game such as moving around the map, attacking or other players, and activating buffs.
Stamina Usage
Moving
Taking one step on the world map will cost one stamina, unless you are moving diagonally, which will cost two stamina.
Attacking Creatures
Attacking creatures costs one stamina per swing. If it takes you three swings of your sword to defeat a creature then it cost you three stamina. Even when you swing and miss the creature it still costs one stamina. There are three options for attacking creatures: the first is a 20 stamina attack. A 20 stamina attack will not use more than 20 swings of your weapon. If the creature is still undefeated then this will result in "Combat Unresolved". The other two options for creature attack are 40 stamina and 60 stamina, but only a fool would use those.
Attacking Players (PvP)
When attacking players you have the option to use anywhere between 10 and 100 stamina. The more stamina used, the greater the damage to the target player.
Activating Buffs
Activating a Skills on yourself or another player costs stamina. Each buff has its own cost between 5 stamina (for Doubler) and 20 stamina (for Dark Curse).
Stamina Gain
When first starting Fallen Sword, each player will gain 50 stamina points each hour. Upgrades may be purchased with FSP and extra stamina gain may be provided by Guild Structures. At this time, the maximum stamina gain through upgrades and guild structures is 90 per hour.