Difference between revisions of "Xind Beacon"

From Fallen Sword Wiki
Jump to: navigation, search
Line 29: Line 29:
 
|enhancement-3-max=7
 
|enhancement-3-max=7
 
|drop=Amulet of Mardin
 
|drop=Amulet of Mardin
|drop-2=Boots of Amirr
+
|drop-2=Armor of Forsarn
|drop-3=Gloves of Polnoth
+
|drop-3=Boots of Amirr
|drop-4=Helmet of Werthor
+
|drop-4=Gloves of Polnoth
|drop-5=Rune of Juzxin
+
|drop-5=Helmet of Werthor
|drop-6=Armor of Forsarn
+
|drop-6=Rune of Juzxin
 
|area=Citadel of Xinderoth (Floor 13)
 
|area=Citadel of Xinderoth (Floor 13)
 
|area-2=Citadel of Xinderoth (Floor 14)
 
|area-2=Citadel of Xinderoth (Floor 14)
 
}}
 
}}

Revision as of 07:26, 14 August 2009

67341df01c613ad6933815495644ec97e8f.jpg

Description

The Xind were unstable at the start and Xinderoth needed to strengthen constructs when he wanted his magical creations to move outside his influence. The Xind Beacon projects pure Xind energy and allowed the first generation of Xind to move about. When Xinderoth had perfected his creations he continued to create the Xind Beacon. It is not understood why. Many point to the ability to project dangerous magical energy as reason enough.

Information

Name: Xind Beacon
Class: Magical
Level: 413

Statistics

XP:
Attack: 2,824 2,824
Defense: 874 874
Armor: 897 897
Damage: 3,543 3,543
HP: 8,172 8,172
Gold: 289 289

Enhancements

Piercing Strike: 8 8
Thievery: 14 14
Breaker: 7 7

Drops

Amulet of Mardin
Armor of Forsarn
Boots of Amirr
Gloves of Polnoth
Helmet of Werthor
Rune of Juzxin

Areas

Citadel of Xinderoth (Floor 13)
Citadel of Xinderoth (Floor 14)

Hunting Information

  Attack Defense Armor 1 Hit Dam. 2 Hit Dam. 3 Hit Dam. 4 Hit Dam. 5 Hit Dam. 6 Hit Dam.
Stats to Beat: 874 2,824 3,543 9,069 4,983 3,621 2,940 2,532 2,259
Target Stats: 967 3,122 3,917 9,978 5,461 3,956 3,203 2,752 2,450