User talk:CHiNback/Level x Items and Creatures Template

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I think we're going to need 2 recommended hunting sets listed... a "1-Hit Set" which has legendary/super elite items and a "Best Set for the Not-So-Rich Player" which has the easier to get rare/unique items. Also, perhaps a recommended PvP set to go along with the defense set. Other than that, the template is looking very well done.  Belgrave, Moderator / Sysop  Talk  Message PM 

I've fixed template to add a alternate set. I'm still thinking of what defines the best PvP set, so I'm going to have to think whether or not to recommend sets like this. I've also added the EH setting.                  CHiNback - [ Talk - Message - PM ]

Nitpicking here, but it's Level Up Points put into damage, not Damage Points put into damage.  Belgrave, Moderator / Sysop  Talk  Message PM 


Try replacing it with This:

CAUTION!
This article is only a guide.
Information expressed in a guide is usually more opinion than fact and should be taken as such. Guides are written by players, based upon their experiences, successes and mistakes, and meant to aid other players. However, there may be differing opinions than those expressed in a guide.
Strategies and information in guides may not work for everyone.

Suggested Areas

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    • Nearest World Area:
    • Nearest Portal:

Suggested Creatures

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    • Stats needed to kill:
    • Stats needed to survive:

Best Hunting Setups

General

Avg. hits/kill:

Items

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Setup Stats

Recommended Buffs

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Defense Based

Avg. hits/kill:

Items

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Setup Stats

Recommended Buffs

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Armor Based

Avg. hits/kill:

Items

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Setup Stats

Recommended Buffs

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Other Setups

Cheap Hunting Set

Avg. hits/kill:

Items

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Setup Stats

Recommended Buffs

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Full Defense Set

Avg. hits/kill:

Items

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Setup Stats

Recommended Buffs

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Full Armor Set

Avg. hits/kill:

Items

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Setup Stats

Recommended Buffs

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User Notes

Personal experiences, troubles, etc.


Gee, I love it.
But a few things:
* I don't think recommended buffs should be integrated into each setup. Of course, Adept Learner, Librarian, Treasure Hunter, and Merchant are buffs necessary for all players hunting, and we should only specify whether they need the other Offensive/Defensive buffs.
* I haven't seen people hunting with a Defense-based Setup, ever. It's not productive enough. With this Setup, as well as the Armor-Based Setup, you're thinking that the contributors are basically watching the ATK/DMG of the creature at that level, and matching the setup to fit these, and not necessarily one-hitting?                  CHiNback - [ Talk - Message - PM ]
Buffs were mostly so people could know what potions would be most helpful. I guess you're right in this case... it probably wouldn't be much of a help.
What I meant by defense/armor setups is that while players aren't necessarily one/two-hitting, they're less likely to take hits. I personally tend to go with an armor setup (keeping armor slightly above the creature's damage) since every time I've tried a suicide setup I've ended up losing more gold than I earn which is detrimental when I'm one of the main contributors to my guild. It may take an extra hit to kill this way, but I don't have that chance of losing any gold.
 Belgrave, Moderator / Sysop  Talk  Message PM 
I agree. Some levels, like yours, require a set amount of Armor before you can safely progress. Ok, let's integrate this Template for a Level 200. I'll try it out.
Oh, and remind me to ask you about how span tags work, and the colour and such. Post on my talk page please. =)
                 CHiNback - [ Talk - Message - PM ]