Difference between revisions of "Talk:Reinforced Armor"

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(Statistical Analysis)
 
(Statistical Analysis)
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== Statistical Analysis ==
 
== Statistical Analysis ==
  
Players with Reinforced Armor at 100%:
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Out of 2862 successfull PvP strikes (with different skill values), I got 569 success.
  
Reinforced: 12/44
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Considering a linear algorithm, I get a chance for RA at 100 of 24.3%
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Assuming skill value is first rounded down to the nearest multiple of 10 : 24.9%
  
Not Reinforced:  32/44
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I believe that every 4 points in Reinforced Armor gives you a 1% chance for at maximum of 25% with skill at 100.
  
  
[[User:Phoxtrot|Phoxtrot]] 11:39, 24 April 2008 (BST)
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[[User:Phoxtrot|Phoxtrot]] 16:53, 25 January 2009 (UTC)

Revision as of 16:53, 25 January 2009

Statistical Analysis

Out of 2862 successfull PvP strikes (with different skill values), I got 569 success.

Considering a linear algorithm, I get a chance for RA at 100 of 24.3% Assuming skill value is first rounded down to the nearest multiple of 10 : 24.9%

I believe that every 4 points in Reinforced Armor gives you a 1% chance for at maximum of 25% with skill at 100.


Phoxtrot 16:53, 25 January 2009 (UTC)