Difference between revisions of "Summon Shield Imp"

From Fallen Sword Wiki
Jump to: navigation, search
(Description)
Line 13: Line 13:
 
'''Prerequisites:'''  
 
'''Prerequisites:'''  
 
* [[Constitution]] 25
 
* [[Constitution]] 25
'''Max. Modifier:''' 11 hit points per Shield Imp with 400 points<br />
+
'''Max. Modifier:''' 13 hit points per Shield Imp with 500 points<br />
 
|}
 
|}
 
|width="50%" valign="top" align="left"|
 
|width="50%" valign="top" align="left"|

Revision as of 01:27, 23 March 2011

Description

55_b.gif

Name: Summon Shield Imp
Level: 400
Description: Creates an Imp which will absorb 100% of damage inflicted when the damage is greater or equal to your remaining HP. Each full absorb uses one of the Shield Imp's hit points. The Shield Imp starts with 3 hit points and gains one for each 50 points placed in this skill. The Shield Imp auto-debuffs when it reaches zero hit points. (Note Super-Elites can crush the imp in a single turn regardless of hit points remaining and it only works in PvE).
Stamina: 50
Duration: 60 Minutes
Prerequisites:

Max. Modifier: 13 hit points per Shield Imp with 500 points

Potions with this Skill

User Notes

This buff is really only useful if you are 1-hitting your monsters. This is because the imp will block all hits for you which would have hurted you in the first place (= your HP would have been reduced to zero causing your death). If you are two-hitting your creatures, expect to loose 1 imp health point per combat...

The above is not true if your two+ hit setup has sufficient defense that the creature cannot hit you OR if your armor + HP are higher than the damage dealt by the creature (but beware of the creature's critical hit and/or piercing strike enhancements, if any). If you use a defense based setup the imp is still very useful as it will only lose HP on the 2% random "lucky hits". You can further improve the usefulness of the imp + defense set up by using high-powered buffs/potions such as wither, spectral knight, shatter armor, deathwish, or shield strike, which may enable you to one-hit when they trigger. --Ghafla 10:19, 4 July 2010 (BST)

Skill Categories
Offense Skills Defense Skills Special Skills Potion Only Skills