Difference between revisions of "Ruir Orcont"

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(New page: __NOTOC__ {|cellpadding="5" width="100%" |valign="top" align="left"| http://66.7.192.165/creatures/347.jpg === Description === Once Orcs from the Ruir tribe ruled the area with an iron fi...)
 
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__NOTOC__
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{{Creature
{|cellpadding="5" width="100%"
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|image=http://66.7.192.165/creatures/347.jpg
|valign="top" align="left"|
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|name=Ruir Orcont
http://66.7.192.165/creatures/347.jpg
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|class=Beast
=== Description ===
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|description=Once Orcs from the Ruir tribe ruled the area with an iron fist. But then the Techno Magi and their forces invaded the land and turned it toxic with their evil experiments, driving the Orcs out. Some Orcs stayed but were slowly mutated by the environment into mindless creatures now known as the Ruir Orconts.
Once Orcs from the Ruir tribe ruled the area with an iron fist. But then the Techno Magi and their forces invaded the land and turned it toxic with their evil experiments, driving the Orcs out. Some Orcs stayed but were slowly mutated by the environment into mindless creatures now known as the Ruir Orconts.  
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|level=212
|width="25%" valign="top" align="left"|
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|xp-min=0
==Information==
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|xp-max=0
'''Name:''' {{PAGENAME}}
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* '''[[Class]]:''' {{Beast}}
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* '''[[Level]]:''' 212
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===Statistics===
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{{CStat
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|xp-min=
+
|xp-max=
+
 
|attack-min=870
 
|attack-min=870
 
|attack-max=1001
 
|attack-max=1001
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|gold-min=194
 
|gold-min=194
 
|gold-max=229
 
|gold-max=229
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|enhancement-1=Reinforced Armor
 +
|enhancement-1-min=25
 +
|enhancement-1-max=33
 +
|enhancement-2=Dodge
 +
|enhancement-2-min=49
 +
|enhancement-2-max=54
 +
|enhancement-3=Disarm
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|enhancement-3-min=45
 +
|enhancement-3-max=53
 +
|drop=Amulet of Eyeal
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|drop-2=Boots of Orphol
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|drop-3=Gloves of Seteth
 +
|drop-4=Helmet of Utral
 +
|drop-5=Rune of Yalev
 +
|drop-6=Shield of Comeb
 +
|drop-7=Weapon of Mharal
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|area=Bahruir (East)
 +
|area-2=Bahruir (West)
 
}}
 
}}
====Enhancements====
 
{| width="100%" cellspacing="0" cellpadding="0"
 
{{CEnh
 
|enh=Dodge
 
|min=49
 
|max=54
 
}}
 
{{CEnh
 
|enh=Disarm
 
|min=45
 
|max=53
 
}}
 
{{CEnh
 
|enh=Reinforced Armor
 
|min=25
 
|max=33
 
}}
 
|}
 
|width="25%" valign="top" align="left"|
 
==Drops==
 
* [[Amulet of Eyeal]]
 
* [[Boots of Orphol]]
 
* [[Gloves of Seteth]]
 
* [[Helmet of Utral]]
 
* [[Rune of Yalev]]
 
* [[Shield of Comeb]]
 
* [[Weapon of Mharal]]
 
 
|width="25%" valign="top" align="left"|
 
 
==Found in Realms==
 
* [[Bahruir (East)]]
 
* [[Bahruir (West)]]
 
|}
 
 
[[Category:Bestiary]][[Category:Beast Class]]
 

Revision as of 17:30, 9 October 2008

347.jpg

Description

Once Orcs from the Ruir tribe ruled the area with an iron fist. But then the Techno Magi and their forces invaded the land and turned it toxic with their evil experiments, driving the Orcs out. Some Orcs stayed but were slowly mutated by the environment into mindless creatures now known as the Ruir Orconts.

Information

Name: Ruir Orcont
Class: Beast
Level: 212

Statistics

XP: 0 0
Attack: 870 1,001
Defense: 664 812
Armor: 653 778
Damage: 1,005 1,087
HP: 3,391 3,586
Gold: 194 229

Enhancements

Reinforced Armor: 25 33
Dodge: 49 54
Disarm: 45 53

Drops

Amulet of Eyeal
Boots of Orphol
Gloves of Seteth
Helmet of Utral
Rune of Yalev
Shield of Comeb
Weapon of Mharal

Areas

Bahruir (East)
Bahruir (West)

Hunting Information

  Attack Defense Armor 1 Hit Dam. 2 Hit Dam. 3 Hit Dam. 4 Hit Dam. 5 Hit Dam. 6 Hit Dam.
Stats to Beat: 812 1,001 1,087 4,364 2,571 1,974 1,675 1,496 1,376
Target Stats: 898 1,107 1,202 4,783 2,802 2,141 1,811 1,612 1,480