Talk:Banishment

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Revision as of 09:57, 25 April 2008 by Phoxtrot (Talk | contribs)

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Statistical Analysis

36 normal strikes against a demonic creature (I didn't count crits, piercings, etc...). Damage stat of 1017 and Banishment at 25%. I repaired all my equipment every 2 strikes. For every strike, I added the armor of the creature to the actual damage I made. The average value so obtained was 1029.47. (Min: 973, Max: 1083)

This seems to imply that you get +1 to damage against demons for every 2% in Banishment.

The data doesn't allow me to conclude whether that bonus occurs before or after randomization of damage. (A comparative test with a banishment value at/near 100% might allow this)

Use with caution however: the data set used is very small.

-Phoxtrot 10:53, 25 April 2008 (BST)