Guild:Rosilian Keep II
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Contents |
Guild
Guild Name | XP | Level | |
Rosilian Keep II | 41,772,076 | 162 |
Last Updated: Sat, 17 Jan 2009 15:00:00 UTC
- 47/50 Members
- 9 Structures
- Guild equipment includes: Raggghzas, Plague, Lesser Santork, Ghostly, Yeltz, Deep, Decay, Mancrusha, Flaming Baron, Samaels Void,Cu Sith.
Our focus is on having fun while getting to the top.
Mission
Increase number of members to 50+.
Recruitment
Rosilian Keep II generally accepts active players able to understand written English of level 10 upwards.
Ranks
Ranks are awarded on the basis of guild experience.
All in Contributed XP´s ( shown in Guild/Manage screen)
Peasant: 0 - 2.5k guild XP. The starting rank. You generally have 7 days to progress and prove your worth.
Squire: 2.5k - 8k
Knight: 8k - 50k
Master Knight: 50k - 100k
Kgt. Lieutenant: 100k - 200k
Kgt. Captain: 200k - 350k
Kgt. Major: 350k - 500k
Kgt. General: 500k - 700k
Bronze Paladin: 700k - 900k
Silver Paladin: 900k - 1.2mil
Golden Paladin: 1.2mil - 2mil
Bronze Templar: 2mil - 3mil
Silver Templar: 3mil - 5mil
Golden Templar: 5mil - 8mil
Champion: 8mil +
Council: Cahee, Stone58
Master of Arms: Higarra, Schukram
Lord Chancellor: Elnestor
Guild Founder: Spiral010
Retired Hero: Special rank for KingBayan and Gralok
Competitions
History
Laws
General Laws
1. Common sense will prevail over all scenarios.
2. No attacks on allies.
3. Level up quickly.
4. Keep one guild store slot open at all times. Necessary for the loots of an Attack Group!!!
5. Ask nicely for free guild buffs when you have max stamina (or close to it).
6. Absence from the game: If you know, you will be absent for more than 2 days, send a message to Spiral, Elnestor or one of the Council Members. After 3 days, items in the own of the guild can be taken away, if anybody else needs them. After 7 days you may be kicked. :-( Note: Only logging in to reset the Last Activity Clock wouldn´t do it. We´ve got a nice tool to tell, what you´ve really done. Please don´t try that. The Council isn´t very patient with people trying to trick them :-|
Equipment Laws
1. Try always to use at least one full Set. You´ll get the benefit "Elite Hunter". That gives you(and the guild) more XP.
2. Legendary Sets must be kept together as a whole!
3. Odd pieces of equipment sets will be recalled if another player requests to use the full set.
4. Add at least one hellforge to an item in the set before you return it (if you are able to use FSP).
5. You are entitled to use one level-appropriate guild set.
5.1 Level appropriate means approximately within 20 levels.
5.2 Apart from Raggghzas sets, which must be passed on once a Plague set is received.
6. Priority will be given on the basis of XP, deposits and guild activity.
7. Only Council upwards are able to recall equipped items from other guild members.
8. If you need an item (or Set) a player "Under Custody" is wearing, ask one of the Councils to recall it.
Buff Advice
Always use "Adept Learner" - it will help you to level up more quickly.
Get buffs when you are at max stamina. Some of the guild members will give you free buffs, but only when you have high stamina.
Don´t ask for buffs in the Guild Chat. Look in the Guild/Manage who is online and ask via PM. It´s much easier to give you a buff :-)
If you buy buffs from other players, pay your debt immediately. If the Council gets any informations, that one of our members is not trustable, we have to kick him/her :-(
Links
These are some really useful websites.
Map of realms
http://cyberquebec.ca/_layout/?uri=http://cyberquebec.ca/mowglik/RFSA.htm
The Fallen Guide
http://www.fallenswordguide.com/index.php
Item Guide
http://stats.rubicksman.com/best.php
Buff Sellers
http://fallen-empire.wzarlon.dk/find-buffers.asp
Calculator for Experience gain
http://d4rk4rch0n.awardspace.com/expgain.html
Information on Sets
http://esojeseni.planetaclix.pt/Fallen_Sword_Sets.htm
Guide to Inventing
http://dark-siege.wikidot.com/inventing
Special thanks
to the Guild The Culling, as i used their original layout for this page.