Difference between revisions of "Defense"

From Fallen Sword Wiki
Jump to: navigation, search
(New page: Defence is one of five stats that helps determine the outcomes of a battle. The other stats are attack. damage, HP and armor. Defence increases your ability to dodge an a...)
 
Line 1: Line 1:
Defence is one of five stats that helps determine the outcomes of a battle.
+
Defense is one of five stats that helps determine the outcomes of a battle.
  
The other stats are [[attack]]. [[damage]], [[HP]] and [[armor]].
+
The other stats are [[Attack]], [[Armor]], [[Damage]], and [[HP]].
  
Defence increases your ability to dodge an attack, therefore high defence means that it is harder to do any damage to you at all.
+
Defense increases your ability to sustain from being attacked.  A player with high defense will need more [[Attack]] to get through.
 +
 
 +
A player's Defense can be raised by the [[Skill]] Buff [[Constitution]], as well as raising the base Defense with [[Evade]], [[Rock Skin]], and [[Aura of Protection]].

Revision as of 03:53, 29 March 2008

Defense is one of five stats that helps determine the outcomes of a battle.

The other stats are Attack, Armor, Damage, and HP.

Defense increases your ability to sustain from being attacked. A player with high defense will need more Attack to get through.

A player's Defense can be raised by the Skill Buff Constitution, as well as raising the base Defense with Evade, Rock Skin, and Aura of Protection.