Difference between revisions of "Guild:SpaceWolves"

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ragnar183 - Grey Hunter
 
ragnar183 - Grey Hunter
 
bbvs2vgt16 - Blood Claw
 
 
Benjain - Blood Claw
 
  
 
hitman919 - Blood Claw
 
hitman919 - Blood Claw
Line 58: Line 54:
 
Iron Priest - Elected by the high council
 
Iron Priest - Elected by the high council
  
Wolf Gaurd - 1,000,000+ XP
+
Wolf Gaurd - 1,000,000+ XP (The Wolf Guards are the bravest warriors of each Great Company- the chosen battle brothers of the Great Company's Wolf Lord. Each has earned his place by some exceptional feat of arms. It is his heroic deeds which mark the Wolf Guard rather than his age, so there are young warriors as well as sturdy veterans amongst their ranks.)
  
Long Fang - 500,000 - 1,000,000 XP
+
Long Fang - 500,000 - 1,000,000 XP (The Long Fangs are the third kind of Space Wolves warrior. They form a cadre of veteran warriors, hoary with age, proud and wise. In their youth they hungered for honor as every Space Wolf does but now after countless long wars, their esteem stands as a mountain, commanding awe and respect from those of lesser years.)
  
Wolf Scout - 250,000 - 500,000 XP
+
Wolf Scout - 250,000 - 500,000 XP (As a Wolf Scout, a warrior has had many chances to prove his worth to the Chapter. Scouts undertake missions behind enemy lines, sabotaging supplies and spreading dismay with the constant raids and ambushes. Stiking hard and fast, these skilled warriors play a dangerous game with their foes, making their move and disappearing before their opponents have time to retaliate.)
  
Grey Hunter - 35,000 - 250,000 XP
+
Grey Hunter - 35,000 - 250,000 XP (The Grey Hunter packs form the great mass of the Space Wolves warriors. Grey Hunters are strong and resolute fighters, tempered by battle but as hungry for honor as any proud warrior of Fenris. Their name is well chosen, for they are masters of the hunt, stalking their enemy as they might one of the giant Wolves of Fenris.)
  
Blood Claw - 0 - 35,000 XP
+
Blood Claw - 0 - 35,000 XP (The young, hot-blooded Space Wolves fight in the ferocious Blood Claw packs. They are fierce, often fool-hardy warriors, eager to prove themselves and earn the respect of their elders. They will take almost any risk to win the fleeting glory that only youth and courage can bring.)
  
XP for ranks is counted from the XP contributed to the guild.
+
Each Brother may judge if he is worthy of advancement by the above table, but be aware that it is experience contributed within the Chapter that counts, any from previous battles prior to becoming a Space Wolf only count for self advancement within the Realm.
  
 
== Rules ==
 
== Rules ==
  
1. Members of the guild need to be active. (Logging in every 1 - 3 days to use up all of your stamina). If you are absent for more than 7 days without notice you may be exiled from the Guild.
+
1. Members of the guild need to be active. (Logging in every 1 - 3 days to use up all of your stamina). If you are absent for more than 3 days without notice you may be exiled from the Guild.
  
 
2. Members of the guild will not attack each other, unless requested to do so. This being done in the training cages and only by agreement.
 
2. Members of the guild will not attack each other, unless requested to do so. This being done in the training cages and only by agreement.
  
3. Members of the guild are encouraged to join in the tales of deeds and battles (discussion) in the Ale Hall (guild chat). Just keep it clean.
+
3. Members of the guild are encouraged to join in the tales of deeds and battles (discussion) in the Ale Hall (guild chat). We are a Brotherhood, and our Bond is our Strength, but please remember keep it clean or you WILL be exiled.
 +
 
 +
4. Members of the Guild are encouraged to add gold whenever they can, as this will aid the High Council in sustaining the Guild and in advancing the Structures.  By doing this the Guild and all its Wolves will grow stronger and wiser.
 +
 
 +
5.  
  
 
== Structures ==
 
== Structures ==

Revision as of 14:42, 30 April 2008

Welcome, I am Rune Priest Kurnvale of the Space Wolves. We hail from the world of Fenris, deep in the segmentum Obscuras. We are martial warriors of the God Emperor. We are his sword, we fight according to his will, set down by our Lord and Progenitor Russ. As we are his sword he is our shield. Our faith in Him shields us from the depredations of the Great Enemy. We live in the Fang, a fortress above the plains of Fenris. We tend to reside in the great hall of the Fang, where we eat, drink and be merry. Most of the time a Brother will be in the hall telling of his battles and his deeds. Come and join us in our battle against Chaos and the Heretic.


Contents

News

We are a friendly guild that is looking to expand by having like minded playes join. If you wish to be promoted from Initiate (non guild member)to Blood Claw (lowest Rank of a Space Wolf)then a request to join needs to be sent to the Guild. This needs to be followed by a message to Wolf Priest Kurnvale (Master of Initiates), or in my absence, Great Wolf AbeSapien, Wolf Lord SWLars or Wolf Guard Esor. A donation of FSP (Fallen Sword Points) may be asked for, this is to open the slot necessary for you to join. Ask a Wolf and he will explain.

Members

AbeSapien - Guild Founder and Great Wolf

swlars - Wolf Lord

Esor - Wolf Guard

KurnVale - Rune Priest

Curtis1967 - Grey Hunter

Jonmy - Grey Hunter

ragnar183 - Grey Hunter

hitman919 - Blood Claw

Jeepnjonny - Blood Claw

jvntate - Blood Claw

Kevlor - Blood Claw

Kidizze - Blood Claw

roodbaard - Blood Claw

shadowx890 - Blood Claw

shamed - Blood Claw

susi666 - Blood Claw

Tolstyak - Blood Claw

Ranks

Founder - Great Wolf

Wolf Lord - Appointed by Great Wolf

Wolf Priest - Elected by the high council

Rune Priest - Elected by the high council

Iron Priest - Elected by the high council

Wolf Gaurd - 1,000,000+ XP (The Wolf Guards are the bravest warriors of each Great Company- the chosen battle brothers of the Great Company's Wolf Lord. Each has earned his place by some exceptional feat of arms. It is his heroic deeds which mark the Wolf Guard rather than his age, so there are young warriors as well as sturdy veterans amongst their ranks.)

Long Fang - 500,000 - 1,000,000 XP (The Long Fangs are the third kind of Space Wolves warrior. They form a cadre of veteran warriors, hoary with age, proud and wise. In their youth they hungered for honor as every Space Wolf does but now after countless long wars, their esteem stands as a mountain, commanding awe and respect from those of lesser years.)

Wolf Scout - 250,000 - 500,000 XP (As a Wolf Scout, a warrior has had many chances to prove his worth to the Chapter. Scouts undertake missions behind enemy lines, sabotaging supplies and spreading dismay with the constant raids and ambushes. Stiking hard and fast, these skilled warriors play a dangerous game with their foes, making their move and disappearing before their opponents have time to retaliate.)

Grey Hunter - 35,000 - 250,000 XP (The Grey Hunter packs form the great mass of the Space Wolves warriors. Grey Hunters are strong and resolute fighters, tempered by battle but as hungry for honor as any proud warrior of Fenris. Their name is well chosen, for they are masters of the hunt, stalking their enemy as they might one of the giant Wolves of Fenris.)

Blood Claw - 0 - 35,000 XP (The young, hot-blooded Space Wolves fight in the ferocious Blood Claw packs. They are fierce, often fool-hardy warriors, eager to prove themselves and earn the respect of their elders. They will take almost any risk to win the fleeting glory that only youth and courage can bring.)

Each Brother may judge if he is worthy of advancement by the above table, but be aware that it is experience contributed within the Chapter that counts, any from previous battles prior to becoming a Space Wolf only count for self advancement within the Realm.

Rules

1. Members of the guild need to be active. (Logging in every 1 - 3 days to use up all of your stamina). If you are absent for more than 3 days without notice you may be exiled from the Guild.

2. Members of the guild will not attack each other, unless requested to do so. This being done in the training cages and only by agreement.

3. Members of the guild are encouraged to join in the tales of deeds and battles (discussion) in the Ale Hall (guild chat). We are a Brotherhood, and our Bond is our Strength, but please remember keep it clean or you WILL be exiled.

4. Members of the Guild are encouraged to add gold whenever they can, as this will aid the High Council in sustaining the Guild and in advancing the Structures. By doing this the Guild and all its Wolves will grow stronger and wiser.

5.

Structures

Battle Totem - lvl 3

Health Shrine - lvl 3

Endurance Shrine - lvl 2

Weaponsmith - lvl 3

Shrine of Pain - lvl 2

Tranquil Retreat (Ale Hall) - lvl 6

Sustain Shrine - lvl 2