|
|
Line 24: |
Line 24: |
| | | |
| ==User Notes== | | ==User Notes== |
− | This buff is really only useful if you are 1-hitting your monsters. This is because the imp will block all hits for you which would have hurted you in the first place (= your HP would have been reduced to zero causing your death). If you are two-hitting your creatures, expect to loose 1 imp health point per combat...
| |
− |
| |
− | The above is not true if your two+ hit setup has sufficient defense that the creature cannot hit you OR if your armor + HP are higher than the damage dealt by the creature (but beware of the creature's critical hit and/or piercing strike enhancements, if any). If you use a defense based setup the imp is still very useful as it will only lose HP on the 2% random "lucky hits". You can further improve the usefulness of the imp + defense set up by using high-powered buffs/potions such as wither, spectral knight, shatter armor, deathwish, or shield strike, which may enable you to one-hit when they trigger.
| |
− | --[[User:Ghafla|Ghafla]] 10:19, 4 July 2010 (BST)
| |
| {{Skill Categories}} | | {{Skill Categories}} |
| [[Category:Skills]][[Category:Defense Skills]] | | [[Category:Skills]][[Category:Defense Skills]] |