Difference between revisions of "Animal Magnetism"
From Fallen Sword Wiki
(→User Notes) |
(→User Notes) |
||
Line 30: | Line 30: | ||
-zizzles | -zizzles | ||
− | |||
− | |||
{{User:Ando/Sig}} 23:14, 19 February 2011 (UTC) | {{User:Ando/Sig}} 23:14, 19 February 2011 (UTC) | ||
{{Skill Categories}} | {{Skill Categories}} | ||
[[Category:Skills]][[Category:Special Skills]] | [[Category:Skills]][[Category:Special Skills]] |
Revision as of 01:26, 23 March 2011
Description
|
Potions with this Skill
|
User Notes
- According to this forum thread, the certain creatures clause means: AM works on Normal, Champion, Elites (some elites not all) and It doesn't work on Legendary or SE.
- Also, according to this post, it has been officially confirmed that Animal Magnetism DOES NOT work on Titans.
At level five hundred, if such a potion existed, light foot would be useless because the same animal would come back. This buff works well with light foot level 1250 and conserve level 500.
-zizzles23:14, 19 February 2011 (UTC)
Skill Categories | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Offense Skills | Defense Skills | Special Skills | Potion Only Skills |