Difference between revisions of "GvG Guide"

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GvG is short for the term ''Guild vs. Guild'' which at its base is like [[PvP]] but includes two guilds. GvG is can be thought of as a controlled battle between Guilds. Basically the inciter chooses the rules, including how many attacks that needs to be done or how many people that can participate in the conflict.
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#REDIRECT [[Guild Conflicts]]
 
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== Basic Rules ==
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You can attack anyone within a 25 level radius. This means that if you are level 100, you can attack any player in the other guild between levels 75 and 124. Attacks done in a guild conflict are not subject to [[Bounty Board|bounties]] and you won't to lose PvP points, Gold or XP when you lose one of these battle.
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To join an ongoing conflict you just attack someone from the opposing guild.
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== GvG Terminology ==
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===GvG Ratings===
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GvG is just like PvP but with different boundaries. First off instead of PvP ratings there are GvG Ratings. After every Victory in a GvG conflict you gain GvG Ratings. If you lose you will lose a few.
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===Guild RP Rating===
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These are your ''guild reputation'' points. For every victory in a GvG you gain a reputation point but if you lose the conflict you neither lose nor gain an RP. RP's are used to buy ''Guild Buffs'' which are all level 150. These buffs will last longer than regular buffs. The only available buffs are offensive and leveling buffs.
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==How to start a GvG==
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First off you must have the privilege to start a GvG. To start a Guild Conflict you go under Guilds and click on '''Conflicts'''. Then you press on the '''Initiate New Conflict''' button. Another way is to simply go on the guild that you wish to start a conflict with and press the '''Initiate Conflict'' button under that guild's Name. After you do one of the two you will get to set the "Guildlines".
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==Important Notes==
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'''XP / Gold / PvP Rating'''
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XP loss, Gold stealing and PvP Rating have no part in GvG conflicts, unless there is also a bounty on the target player, whereby the loss is as normal as with a bounty kill. Also the level range for attacking is increased from +/-5 to +/-25 for participants in the guild conflict.
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'''Bounty Retaliation'''
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When in conflict, it is not possible to place a bounty on attacks which were from a conflict participant. Note that attacks from guild members who are not actively participating in the conflict can be bountied as normal.
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'''Scoring'''
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A score point is only gained upon a victory for an attack initated by you. If you initiate the attack, and the other player is victorious, they do not get a score point for their guild.
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'''Conflict Victory'''
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A conflict will end when either both guilds complete the maximum attacks possible, or the time expires. Note that unless at least one guild has completed the maximum attacks, the conflict with be declared a draw and no Guild RP etc. will be gained.
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[[Category:Tutorials]] [[Category::Guild Guides]]
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Latest revision as of 20:06, 19 July 2009