Difference between revisions of "Ruir Orcont"
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{{Creature | {{Creature | ||
− | |image= | + | |image={{CreaturePicture|347db6ec205a90b7cfbdeff73ac2de212a5}} |
|name=Ruir Orcont | |name=Ruir Orcont | ||
|class=Beast | |class=Beast | ||
− | |description=Once Orcs from the Ruir tribe ruled the area with an iron fist. But then the Techno Magi and their forces invaded the land and turned it toxic with their evil experiments, driving the Orcs out. Some Orcs stayed but were slowly mutated by the environment into mindless creatures now known as the Ruir Orconts. | + | |description=Once Orcs from the Ruir tribe ruled the area with an iron fist .But then the Techno Magi and their forces invaded the land and turned it toxic with their evil experiments, driving the Orcs out. Some Orcs stayed but were slowly mutated by the environment into mindless creatures now known as the Ruir Orconts. |
+ | |rarity= | ||
|level=212 | |level=212 | ||
− | |xp-min= | + | |xp-min=618 |
− | |xp-max= | + | |xp-max=664 |
− | |attack-min= | + | |attack-min=868 |
− | |attack-max= | + | |attack-max=1010 |
− | |defense-min= | + | |defense-min=649 |
− | |defense-max= | + | |defense-max=813 |
− | |armor-min= | + | |armor-min=651 |
− | |armor-max= | + | |armor-max=811 |
− | |damage-min= | + | |damage-min=991 |
|damage-max=1087 | |damage-max=1087 | ||
− | |hp-min= | + | |hp-min=3279 |
− | |hp-max= | + | |hp-max=3605 |
− | |gold-min= | + | |gold-min=191 |
− | |gold-max= | + | |gold-max=233 |
|enhancement-1=Reinforced Armor | |enhancement-1=Reinforced Armor | ||
|enhancement-1-min=25 | |enhancement-1-min=25 | ||
− | |enhancement-1-max= | + | |enhancement-1-max=35 |
|enhancement-2=Dodge | |enhancement-2=Dodge | ||
− | |enhancement-2-min= | + | |enhancement-2-min=45 |
− | |enhancement-2-max= | + | |enhancement-2-max=55 |
|enhancement-3=Disarm | |enhancement-3=Disarm | ||
|enhancement-3-min=45 | |enhancement-3-min=45 | ||
− | |enhancement-3-max= | + | |enhancement-3-max=55 |
|drop=Amulet of Eyeal | |drop=Amulet of Eyeal | ||
|drop-2=Boots of Orphol | |drop-2=Boots of Orphol |
Latest revision as of 03:41, 16 November 2021
DescriptionOnce Orcs from the Ruir tribe ruled the area with an iron fist .But then the Techno Magi and their forces invaded the land and turned it toxic with their evil experiments, driving the Orcs out. Some Orcs stayed but were slowly mutated by the environment into mindless creatures now known as the Ruir Orconts. |
InformationName: Ruir Orcont Statistics
Enhancements
|
Drops• Amulet of Eyeal |
Areas |
Hunting Information
Attack | Defense | Armor | 1 Hit Dam. | 2 Hit Dam. | 3 Hit Dam. | 4 Hit Dam. | 5 Hit Dam. | 6 Hit Dam. | |
---|---|---|---|---|---|---|---|---|---|
Stats to Beat: | 813 | 1,010 | 1,087 | 4,416 | 2,614 | 2,013 | 1,713 | 1,532 | 1,412 |
Target Stats: | 899 | 1,117 | 1,202 | 4,839 | 2,847 | 2,183 | 1,851 | 1,651 | 1,519 |