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− | =Introduction=
| + | #REDIRECT [[Guild Conflicts]] |
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− | An Introduction to the world of GvG.
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− | ==What is GvG?==
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− | GvG is short for the term Guild vs. Guild which is basically like PvP. A GvG is sort of like a Guild "War". Basically the Inciter chooses the rules. How many attacks you may go up to 50, 100, etc. They also choose how many people can attack and which Guild to attack.
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− | ==Who can I attack in GvG?==
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− | You can attack ANYONE within a 25 level radius. Note the person you attack for a GvG CANNOT Bounty you. It is also impossible for you to lose PvP or Gold or XP when you lose a battle in the GvG.
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− | ==How do I join the GvG?==
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− | You just attack someone from the opposing guild to join the Conflict.
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− | ==Things to know when entering a GvG==
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− | Important Notes on Guild Conflicts
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− | XP / Gold / PvP Rating
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− | XP loss, Gold stealing and PvP Rating have no part in GvG conflicts, unless there is also a bounty on the target player, whereby the loss is as normal as with a bounty kill. Also the level range for attacking is increased from +/-5 to +/-25 for participants in the guild conflict.
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− | Bounty Retaliation
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− | When in conflict, it is not possible to place a bounty on attacks which were from a conflict participant. Note that attacks from guild members who are not actively participating in the conflict can be bountied as normal.
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− | Scoring
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− | A score point is only gained upon a victory for an attack initated by you. If you initiate the attack, and the other player is victorious, they do not get a score point for their guild.
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− | Conflict Victory
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− | A conflict will end when either both guilds complete the maximum attacks possible, or the time expires. Note that unless at least one guild has completed the maximum attacks, the conflict with be declared a draw and no Guild RP etc. will be gained.
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