Difference between revisions of "Talk:Reinforced Armor"

From Fallen Sword Wiki
Jump to: navigation, search
(Statistical Analysis)
Line 5: Line 5:
 
Considering a linear algorithm, I get a chance for RA at 100 of 24.3%
 
Considering a linear algorithm, I get a chance for RA at 100 of 24.3%
 
Assuming skill value is first rounded down to the nearest multiple of 10 : 24.9%
 
Assuming skill value is first rounded down to the nearest multiple of 10 : 24.9%
 +
 +
The lowest skill value seen (so far) for which Reinforced Armor kicked-in : 10
  
 
I believe that every 4 points in Reinforced Armor gives you a 1% chance for at maximum of 25% with skill at 100.
 
I believe that every 4 points in Reinforced Armor gives you a 1% chance for at maximum of 25% with skill at 100.
 +
  
  
 
[[User:Phoxtrot|Phoxtrot]] 16:53, 25 January 2009 (UTC)
 
[[User:Phoxtrot|Phoxtrot]] 16:53, 25 January 2009 (UTC)

Revision as of 12:31, 26 January 2009

Statistical Analysis

Out of 2862 successfull PvP strikes (with different skill values), I got 569 reinforced armor effects.

Considering a linear algorithm, I get a chance for RA at 100 of 24.3% Assuming skill value is first rounded down to the nearest multiple of 10 : 24.9%

The lowest skill value seen (so far) for which Reinforced Armor kicked-in : 10

I believe that every 4 points in Reinforced Armor gives you a 1% chance for at maximum of 25% with skill at 100.


Phoxtrot 16:53, 25 January 2009 (UTC)