Difference between revisions of "Guild:Riders of Beasts and Prey"

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(New page: {{Guildbox The_white_dragon| guild_name_hl='''Riders of beasts and Prey'''| guild_name='''[http://fallensword.com/index.php?cmd=guild&subcmd=view&guild_id=47419 Riders of Beasts and Prey]'...)
 
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| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"| Starting out in this game
 
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|colspan="3" align="center" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|<small>'''Not all Ranks or Abilities included at this point. '''</small>
 
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<br><br>
 
 
=<span class="plainlinks">[http://wiki.fallensword.com/index.php/Guild_Structures Guild Structures]</span>=
 
 
All <span class="plainlinks">[http://wiki.fallensword.com/index.php/Guild_Structures Guild Structures]</span> are subject to change:
 
 
{| border="0" style="width: 380px; heigth: 100%; text-align: middle; border:1px solid #ACBABC; background: #EBF3F4;" cellpadding="3" cellspacing="3"
 
|-
 
! style="border:0px" cellpadding="3" cellspacing="3"|Type
 
! style="border:0px" cellpadding="3" cellspacing="3"|Level
 
! style="border:0px" cellpadding="3" cellspacing="3"|Maximum<br>Level
 
! style="border:0px" cellpadding="3" cellspacing="3"|Difference
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Battle Totem]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Health Shrine]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|10 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|10 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Armory]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|15 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Endurance Shrine]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|3 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|3 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Thieves Guild]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|2 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|2 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Weaponsmith]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|15 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Temple]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Shrine of Pain]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Tranquil Retreat]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Destructive Shrine]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Pentagram]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Protection Shrine]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|7 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|1 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Blade Master]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|6 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Bandit Camp]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Awareness Training]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Training Room]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|10 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|10 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Crippling Shrine]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Blacksmith]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Sustain Shrine]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Tavern]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|1 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|1 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Crafters Workshop]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|4 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|1 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Military Advisor]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|1 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|1 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Fury Shrine]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Guild Registrar]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|3 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|3 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|0 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Preemptive Temple]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|10 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|15 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
|-
 
| style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|[[Combat Pit]]
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|20 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|25 &nbsp;
 
| align="right" style="border:1px solid #ACBABC; background: #F5F9FA" cellpadding="3" cellspacing="3"|5 &nbsp;
 
 
|}
 
|}
 
<br><br>
 
<br><br>
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=Guild Upgrades=
 
=Guild Upgrades=
  
Max Ranks 25 / 200 <br>
+
Max Ranks 0 / 200 <br>
Max Members 111 / 116 <br>
+
Max Members 3 / 8 <br>
Max Structures 24 / 100 <br>
+
Max Structures 3 / 100 <br>
Guild Store Slot 22 / 500 <br>
+
Guild Store Slot 2 / 500 <br>
 
Max Mercenaries 2 / 2 <br>
 
Max Mercenaries 2 / 2 <br>
Max Members Per Group 23 / 50 <br>
+
Max Members Per Group 3 / 50 <br>
Captured Relics 1 / 5 <br>
+
Captured Relics 0 / 1 <br>
 
Enable Guild Item Tagging Yes <br>
 
Enable Guild Item Tagging Yes <br>
 
Max Conflicts 1 / 19 <br>
 
Max Conflicts 1 / 19 <br>
Max Conflict Participants 5 / 95 <br>
+
Max Conflict Participants 1 / 95 <br>
Allowable Tax Rate 25 / 25 <br>
+
Allowable Tax Rate 10 / 25 <br>
 
Enable Guild Advisor Yes<br>
 
Enable Guild Advisor Yes<br>
 
[[Category:Guilds]]
 
[[Category:Guilds]]

Revision as of 03:35, 12 August 2008

'Riders of beasts and Prey'
ROBAP.jpg
Name: Riders of Beasts and Prey
Founded: Augest 11, 2008
Founder: nabetsu122
Leaders: nabetsu122
Administrators: {{{guild_admin}}}
Guild Allies: Romance of the three kingdoms
Guild NAPs: {{{guild_NAPs}}}
Guild FDPs: {{{guild_FDPs}}}
Guild Enemies: none at this time

Under Construction

Until this header is removed all data may not be completely accurate. nabetsu122


Ranks

Ranks are gained from loyalty and trust.

Guild Rank Loyalty and Contribution Abilities/Responsibilities
Guild Founder The creatorand Admin Contribution Control, Ranks and Recruits
Wyrm Rider 2nd in command Military and Mercinaries
Frost Dragon Rider 3rd in command Manage the Store and Ranks the Troops.
Pegasus Rider Spy and Military Advocate Military and Guild Advisor
Griffin Rider Transportation of troops Same as the Pegasus Rider
Horseback Rider Power in Numbers
Animal Tamer Non combat men and women who tames the wild animals. Usually on vacation
Foot Soldiers Combat ready men and women Starting out
Squires brand new men and women who need jobs, but are not ready for actual combat Starting out in this game



Guild Upgrades

Max Ranks 0 / 200
Max Members 3 / 8
Max Structures 3 / 100
Guild Store Slot 2 / 500
Max Mercenaries 2 / 2
Max Members Per Group 3 / 50
Captured Relics 0 / 1
Enable Guild Item Tagging Yes
Max Conflicts 1 / 19
Max Conflict Participants 1 / 95
Allowable Tax Rate 10 / 25
Enable Guild Advisor Yes