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− | <div style="float:right;border:1px solid #acacac;padding:3px;">http://66.7.192.165/skin/levellogo.gif</div>
| + | #REDIRECT [[:Category:Stats]] |
− | == Primary Stats ==
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− | There are six primary stats. These are [[Attack]], [[Defense]], [[Armor]], [[Damage]], [[HP]], and [[Stamina]]. All of these stats can be increased by wearing various [[:Category:Items|items]]. The first five stats can also be increased by putting points into them every time you [[Level Up|level up]]. Stamina can be increased by [[Character Upgrades|character upgrades]].
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− | === Attack vs. Defense ===
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− | Attack and Defense determine your chance to hit your opponent in combat.
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− | '''Generally:'''
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− | Attack > Defense = Hit
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− | Attack < Defense = Miss
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− | More specifically, it is highly recommended you have at least 10% more attack than your opponent's defense. Also, there is an estimated 2% automatic chance that you will miss an attack regardless of your attack.
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− | On the flip side, the more defense you have, the smaller the chance of your opponent hitting you.
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− | === Damage vs. Armor vs. HP ===
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− | Damage, Armor, and HP determine the outcome of a round of combat.
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− | '''Generally:'''
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− | Damage > Armor + HP = Kill
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− | Damage > Armor = Wound
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− | Damage < Armor = Miss / -1HP
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− | When you hit your opponent, their armor absorbs part of the damage. Whatever damage is left gets taken from their HP. Because of this, you want to have more damage than your opponent's combined armor and HP or they will take multiple hits to kill.
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− | Similarly, if you want to be safe from your opponent's hits, you need to have enough armor to absorb all their damage. Even then, if they manage to hit you, it is possible to lose 1 HP each hit.
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− | === Stamina ===
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− | Stamina determines how many actions you can do.
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− | '''Stamina per Action'''
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− | Map Movement -> 1 Stamina
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− | Map Movement (diagonal) -> 2 Stamina
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− | Create Attack Group -> 20 Stamina
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− | Join Attack Group -> 5 Stamina
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− | Attack Creature (max 20) -> 1-20 Stamina
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− | Attack Creature (max 40) -> 1-40 Stamina
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− | Attack Creature (max 60) -> 1-60 Stamina
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− | Attack Player -> 10-100 Stamina
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− | == Gain Stats ==
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− | There are three gain stats: [[Stamina Gain]], [[XP Gain]], and [[Gold Gain]]. Stamina gain can be increased by [[Character Upgrades|character upgrades]], [[Guild Structures|guild structures]], and certain [[Item Sets|item sets]]. XP gain and Gold gain can be increased by character upgrades and wearing various [[:Category:Items|items]] or [[Item Sets|item sets]].
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− | These three stats increase your Stamina, XP, and Gold every hour. Stamina will stop increasing as soon as it reaches your [[Max Stamina|max stamina]], but the other two will continue to increase regardless.
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− | [[Category:Tutorials]]
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