Difference between revisions of "Template:HFCalc2"

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</noinclude>{| cellspacing="0" cellpadding="0" width="100%"
 
</noinclude>{| cellspacing="0" cellpadding="0" width="100%"
 
| width="7%" | <br><br>
 
| width="7%" | <br><br>
| width="{{#expr: 95/5}}%" align="center" colspan="3" | <span>http://66.7.192.165/hellforge/forgelevel.gif</span><br>
+
| width="{{#expr: 95/5}}%" align="center" colspan="3" | {{Hellforged1}}<br>
| width="{{#expr: 95/5}}%" align="center" colspan="3" | <span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><br>
+
| width="{{#expr: 95/5}}%" align="center" colspan="3" | {{Hellforged2}}<br>
| width="{{#expr: 95/5}}%" align="center" colspan="3" | <span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><br>
+
| width="{{#expr: 95/5}}%" align="center" colspan="3" | {{Hellforged3}}<br>
| width="{{#expr: 95/5}}%" align="center" colspan="3" | <span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><br>
+
| width="{{#expr: 95/5}}%" align="center" colspan="3" | {{Hellforged4}}<br>
| width="{{#expr: 95/5}}%" align="center" colspan="3" | <span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><span>http://66.7.192.165/hellforge/forgelevel.gif</span><br>
+
| width="{{#expr: 95/5}}%" align="center" colspan="3" | {{Hellforged5}}<br>
 
|- bgcolor="#eeeeff"
 
|- bgcolor="#eeeeff"
 
| align="left" | '''&bull; Att:'''
 
| align="left" | '''&bull; Att:'''
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack1|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack2|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack1|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack2|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack1|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack2|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack1|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack2|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack1|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  {{{attack2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr:  floor({{{attack2|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
|-
 
|-
 
| align="left" | '''&bull; Def:'''
 
| align="left" | '''&bull; Def:'''
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense1|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense2|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense1|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense2|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense1|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense2|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense1|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense2|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense1|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  {{{defense2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr:  floor({{{defense2|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
|- bgcolor="#eeeeff"
 
|- bgcolor="#eeeeff"
 
| align="left" | '''&bull; Arm:'''
 
| align="left" | '''&bull; Arm:'''
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor1|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor2|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor1|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor2|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor1|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor2|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor1|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor2|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor1|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  {{{armor2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr:  floor({{{armor2|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
|-
 
|-
 
| align="left" | '''&bull; HP:'''
 
| align="left" | '''&bull; HP:'''
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp1|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp2|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp1|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp2|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp1|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp2|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp1|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp2|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp1|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  {{{hp2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr:  floor({{{hp2|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
|- bgcolor="#eeeeff"
 
|- bgcolor="#eeeeff"
 
| align="left" | '''&bull; Dam:'''
 
| align="left" | '''&bull; Dam:'''
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage1|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage2|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage1|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage2|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage1|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage2|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage1|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage2|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage1|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  {{{damage2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr:  floor({{{damage2|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
|-
 
|-
 
| align="left" | '''&bull; Stam:'''
 
| align="left" | '''&bull; Stam:'''
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina1|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina2|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina1|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina2|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina1|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina2|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina1|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina2|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina1|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
| align="center" | -
 
| align="center" | -
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  {{{stamina2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt>
+
| align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr:  floor({{{stamina2|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}})))}} | 0 }}}}</tt>
 
|- bgcolor="#eeeeff"
 
|- bgcolor="#eeeeff"
 
| align="left" valign="top" | '''&bull; Cost:'''
 
| align="left" valign="top" | '''&bull; Cost:'''
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif<br><span style="border-top:1px solid #acacac">{{formatnum:{{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif</span></tt>
+
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}}}&nbsp;{{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}}}&nbsp;{{Gold}}</span></tt>
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif</span></tt>
+
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}}}&nbsp;{{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}}}}}&nbsp;{{Gold}}</span></tt>
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#if:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif</span></tt>
+
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}}}&nbsp;{{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#if:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}}}}}&nbsp;{{Gold}}</span></tt>
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#if:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}+{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif</span></tt>
+
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}}}&nbsp;{{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#if:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}+{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}}}}}&nbsp;{{Gold}}</span></tt>
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|120000|{{#expr:{{{level}}}*2400}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}+{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}+{{#ifexpr:{{{level|1}}}<=50|120000|{{#expr:{{{level|1}}}*2400}}}}}}}}&nbsp;http://66.7.192.165/skin/gold_button.gif</span></tt>
+
| align="center" colspan="3" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|120000|{{#expr:{{{level}}}*2400}}}}}}&nbsp;{{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}+{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}+{{#ifexpr:{{{level|1}}}<=50|120000|{{#expr:{{{level|1}}}*2400}}}}}}}}&nbsp;{{Gold}}</span></tt>
 
|}
 
|}
 
<noinclude>
 
<noinclude>
 
== How to Use ==
 
== How to Use ==
 
This is a hellforge calculator. It calculates the new stats and the gold cost for every level of forging. There may be a few discrepancies for items with all 6 stats and also items with craftable stats that have a minimum of 0 may not be calculated at all. The basic formula is close to:
 
This is a hellforge calculator. It calculates the new stats and the gold cost for every level of forging. There may be a few discrepancies for items with all 6 stats and also items with craftable stats that have a minimum of 0 may not be calculated at all. The basic formula is close to:
<pre>x = original-stat + round-down( ( forge-bonus + level-bonus) / number-of-stats )</pre>
+
<pre>x = round-down( original-stat + ( ( forge-bonus + level-bonus) / number-of-stats ) )</pre>
  
 
To put this template on a page, use the following code:
 
To put this template on a page, use the following code:

Latest revision as of 00:18, 7 January 2023

Do not edit this page!

This page is currently under construction and will not function properly.
If you need to customize this template to fit your own needs, copy the code into a fresh template and work from there.

Editing this page may cause the template to stop working properly for other pages currently using this template.




forgelevel.png
forgelevel.pngforgelevel.png
forgelevel.pngforgelevel.pngforgelevel.png
forgelevel.pngforgelevel.pngforgelevel.pngforgelevel.png
forgelevel.pngforgelevel.pngforgelevel.pngforgelevel.pngforgelevel.png
• Att: 0 - 0 0 - 0 0 - 0 0 - 0 0 - 0
• Def: 0 - 0 0 - 0 0 - 0 0 - 0 0 - 0
• Arm: 0 - 0 0 - 0 0 - 0 0 - 0 0 - 0
• HP: 0 - 0 0 - 0 0 - 0 0 - 0 0 - 0
• Dam: 0 - 0 0 - 0 0 - 0 0 - 0 0 - 0
• Stam: 0 - 0 0 - 0 0 - 0 0 - 0 0 - 0
• Cost: 7,500 0.png
7,500 0.png
15,000 0.png
22,500 0.png
30,000 0.png
52,500 0.png
60,000 0.png
112,500 0.png
120,000 0.png
232,500 0.png

How to Use

This is a hellforge calculator. It calculates the new stats and the gold cost for every level of forging. There may be a few discrepancies for items with all 6 stats and also items with craftable stats that have a minimum of 0 may not be calculated at all. The basic formula is close to:

x = round-down( original-stat + ( ( forge-bonus + level-bonus) / number-of-stats ) )

To put this template on a page, use the following code:

{{HFCalc2
|level=
|attack1=
|attack2=
|defense1=
|defense2=
|armor1=
|armor2=
|hp1=
|hp2=
|damage1=
|damage2=
|stamina1=
|stamina2=
}}

Related Templates

  • Template:HFCalc: This is the basic hellforge calculator.
  • Template:HFCalc2: This calculator is specifically designed to be used for items which may have variable stats, such as partially crafted items.
  • Template:HFCalcCrafted: This calculator allows a page to show the full range of possible forged stats for a crafted item in various stages of crafting.