Difference between revisions of "Attack"

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Attack is one of the 5 attribute stats that determine the success or failure of combat.<br><br>
 
Attack is one of the 5 attribute stats that determine the success or failure of combat.<br><br>
The other attributes are [[Damage]], [[Armor]], [[Defense]], and [[HP]]. Some of the older items in the game also have a sixth attribute, [[Stamina]].<br><br>
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The other attributes are [[Damage]], [[Armor]], [[Defense]], and [[HP]].<br><br>
 
Attack points allow a player to actually hit the target. The more attack a player has, the more likely that player will actually score a hit with each swing. Attack is countered by defense. If a player has less attack than the opponent's defense, the player is unlikely to score a hit on the target.<br><br>
 
Attack points allow a player to actually hit the target. The more attack a player has, the more likely that player will actually score a hit with each swing. Attack is countered by defense. If a player has less attack than the opponent's defense, the player is unlikely to score a hit on the target.<br><br>
 
A player can decrease an opponents defense with the [[Dark Curse]] buff.
 
A player can decrease an opponents defense with the [[Dark Curse]] buff.
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[[Category:Stats]]

Latest revision as of 08:25, 15 October 2010

Attack is one of the 5 attribute stats that determine the success or failure of combat.

The other attributes are Damage, Armor, Defense, and HP.

Attack points allow a player to actually hit the target. The more attack a player has, the more likely that player will actually score a hit with each swing. Attack is countered by defense. If a player has less attack than the opponent's defense, the player is unlikely to score a hit on the target.

A player can decrease an opponents defense with the Dark Curse buff.