|
|
Line 1: |
Line 1: |
− | This next section will provide details on all the options along the left-hand toolbar. This is where the majority of your gameplay options are located, and this part of the tutorial is divided up by major heading, working from top to bottom.
| |
| | | |
− | ==Home==
| |
− | If you click on the Home button you will be taken to the FallenSword home page. This page is discussed in detail above.
| |
− |
| |
− | ==Character==
| |
− | Click on the Character button and you’ll be presented with several options. Each is described in detail below.
| |
− |
| |
− | '''Profile'''
| |
− | Here you will find all the information pertaining to your character. At the top of the screen you’ll see your name and below that will be your Guild rank and Guild membership if you belong to one. Information on Guilds is presented later in the tutorial. Below that the screen is divided into two columns.
| |
− |
| |
− | Working on the left column first, you’ll see your Profile Image. By default you’ll have the same naked blue guy everyone starts out with. You can change this image by clicking on Change Image directly above the image area. You’ll have to have a JPEG image 200x200 pixels in size and less than 75KB to upload, and you’ll need to know where it is located on your computer. Click the Choose button when you’re ready to upload your image. You will then be able to locate the image. Once you do that click Upload Image and you’re done. If you can’t find an appropriate image to use, consult the FallenSword Forum topic Graphics for information on obtaining a unique avatar. There are many players who generously give of their time and talent to create avatars for people, so just ask and see what is available. Alternately, if you have some ability to use any graphics program you can find your own avatars and adjust them to fit. Be sure you don’t use copyrighted images for your FallenSword avatar.
| |
− |
| |
− | Below that is your Statistics. This tells you all the important information about your character. These numbers are what govern who wins and who loses in a battle, whether it is against a creature or another player. Your level and XP are self-explanatory. They simply tell you the cumulative experience points you’ve earned from killing creatures in the game. You won’t gain XP from attacking other players, but you may lose it if you are defeated. Player vs. player battles are explained in more detail in the World section.
| |
− |
| |
− | The most important statistics here are:
| |
− |
| |
− | * Attack – Determines your chance to hit a creature vs. their defense
| |
− | * Defense – Higher number increases your chance to avoid being hit
| |
− | * Armor – Lowers the damage done to you if you are hit
| |
− | * Damage – This is the maximum damage you can cause if you score a hit
| |
− | * HP – This is your ‘health’, or how many points of damage you can take before you are defeated
| |
− |
| |
− | You can also find your current gold and Bank totals here, along with your Stamina. If another player attacks you or if you lose a battle to a creature, you can lose some of the gold you are carrying. Any gold in your Bank is safe from this loss, so be sure to use your Bank deposits every day.
| |
− |
| |
− | Your PvP rating tells you how often you’ve won in battles against other players. Player vs. player combat is described in the Actions section below.
| |
− |
| |
− | If any of your items have enhancements, this will be reflected in the appropriately named ‘Enhancements’ section of your profile. You will only see enhancements your currently equipped items give you. Items in your Backpack have no effect on any of your stats. Next to each you’ll find a percentage bar that tells you how likely that enhancement is to work during any given battle. The available enhancements are:
| |
− |
| |
− | * Piercing Strike – Reduces your opponent’s armor by 50% for that strike, increasing the damage you deal.
| |
− | * Critical Hit – Gives you a chance to do double damage on a successful hit.
| |
− | * Holy – Small increase in damage vs. Undead creatures.
| |
− | * Oceanic – Small increase in damage vs. Aquatic creatures.
| |
− | * Greenskin Slayer – Small increase in damage vs. Greenskin creatures.
| |
− | * Glory Seeker – Increase in damage vs. Champions.
| |
− | * Banishment – Small increase in damage vs. Demonic creatures.
| |
− | * Beast Slayer – Small increase in damage vs. Beast creatures.
| |
− | * First Strike - Chance attacker will forfeit their attack in the first combat turn.
| |
− | * Dodge - Small chance to evade an incoming attack, regardless of Attack/Defense.
| |
− | * Hypnotize - Chance to be hypnotized the target for between 2 and 5 turns during combat.
| |
− | * Reinforced Armor – Increases your armor by 25%, reducing the damage you receive.
| |
− | * Nullify – Reduces opponent’s damage dealt by 25%.
| |
− | * Elite Hunter - Increases the XP gained from killing creatures.
| |
− | * Breaker - Increased chance to damage opponents items (PvP only).
| |
− | * Disarm - Chance to halve the current durability of defenders weapon (PvP only).
| |
− | * Duelist - Enhances offensive (Attack/Damage) stats in PvP combat.
| |
− | * Thievery – Increases gold stolen from other player during PvP.
| |
− | * Master Thief - Small chance to steal all of targets gold (PvP only).
| |
− | * Breaker – Increases damage to other player’s items during PvP.
| |
− | * Protection – Reduces lost XP during PvP matches.
| |
− | * Protect Gold - Small chance to protect all your gold. (PvP only)
| |
− | * Master Blacksmith - Reduces the repair cost by a percentage dependant on the enhancement level.
| |
− | * Master Crafter - Improved chance to create better crafted items.
| |
− | * Master Inventor - Increases successful chances of inventing items.
| |
− | * Fury Caster - Increases the level of skills when cast on self and others
| |
− | * Sustain - Increases the time skills remain active.
| |
− |
| |
− | The calculations that determine how and when damage is applied are complex and beyond the scope of this Tutorial. In general, however, if your attack is higher than your opponent’s defense, then you will score hits more often. If your damage is higher than their armor, you will do more damage each time you score a hit. Enhancements like Critical Hit and Reinforced Armor will modify these calculations, and you will see their effects if they come into play during a battle. Look in the World category under ‘Actions for location…’ for specific details on battle vs. creatures and other players.
| |
− |
| |
− | Next you’ll see your Allies and Enemies. Starting out you’ll have none of either one, and hopefully you won’t gain too many enemies as you play the game. You can have a maximum of five allies and five enemies, but you can add to this number in the Upgrades section. If you want to add someone as an ally or enemy, just click Add next to the appropriate category. Type in their name and hit the Add button and you’re done. If you are adding an ally, the person will receive a message with your request, and as soon as they accept you’ll see their avatar in your Allies category. If you add someone as an enemy it will occur automatically, but they will receive a message stating that you’ve added them as your enemy so they might do the same to you. There are no specific benefits of adding people either as allies or enemies. It just lets you keep track of people you’ve made friends or enemies with. If you ever need to remove an ally or enemy, click Remove, put a checkmark next to their name, and then click the Remove Selected button. If someone has requested to be your ally, you can click on Manage to accept or deny their request. They will be informed of your decision either way in their log. A full description of the Log follows below.
| |
− |
| |
− | At the top of the right-hand column you’ll see your Inventory list. This consists of nine spaces for your equipment. To add an item, you’ll have to have it in your backpack first. From there just click on it once and it’ll go to the appropriate slot. If you already have a slot filled and get another item to go there, just click on the one in your backpack and they’ll swap automatically. The nine slots, in order, are for Gloves, Helm, Amulet, Weapon, Armor, Shield, Ring, Boots, and Rune. During your adventuring you’ll loot a lot of items, and you can buy others in the Auction House. You can only have one of each type of item equipped, and it is these items that contribute to your stats. Choose your equipped items wisely, because you will be stronger if your items have better stats. Always keep in mind the impact of various stats and enhancements when choosing your items.
| |
− |
| |
− | Below the Inventory section is your Backpack. You’ll notice you only have three spaces to store additional items. If you need more storage you can add extra spaces in the Upgrade section. Items stored in your Backpack have no effect on your stats. You must equip them first to see any changes to your abilities. Typically your Backpack will be for temporary storage as you swap out your equipped items. Always be sure to keep at least one space in your Backpack empty when you are adventuring, as you won’t be able to pick up new items otherwise. If you decide you don’t need an item anymore, you can either sell it in the Auction House or discard it. If you just want to get rid of an item, click on the Manage button above the Backpack. Place a checkmark next to any item you wish to drop, then click Drop & Destroy Selected. This will discard the item and destroy it forever, and you won’t be able to get it back. Please be sure you don’t need a particular item before dropping it.
| |
− |
| |
− | Finally you’ll see Active Buffs. These are Skills that have been activated on you. You can activate Skills you possess on yourself, of course, but you can also activate them on others. A full description of Skills can be found under the next category of the Tutorial.
| |
− |
| |
− | ===Skills===
| |
− | The next option under Character is Skills. Here you’ll find all of the special Skills and abilities available to your FallenSword character. The first thing you’ll notice is the Skills are divided up by level. If you look along the left-hand side of the Skills listing, you’ll see Level 1+, Level 25+, Level 75+, and Level 150+. This indicates the minimum level you need to be to acquire a given Skill. When you first start out, only the first layer of Skills will be available to you. There are three categories of Skills:
| |
− |
| |
− | * Offense – These skills directly affect your ability to do damage to creatures and other players
| |
− | * Defense – These skills allow you to protect yourself more effectively
| |
− | * Specials – These are enhancements that allow you to do certain things better.
| |
− |
| |
− | By clicking on any of the Skills available to you, you’ll see a screen that gives you details of the Skill. You’ll also be able to apply your earned Skill points here. When you first signed up you were given 5 skill points, and you’ll earn five more every time you level up. You can apply a maximum of 100 skill points to any skill, but be careful because you can’t remove applied skill points without spending a lot of FSPs in the Upgrade section. The better skills are available to higher-level players, of course, so a common practice is to reserve 100 skill points until you reach level 25, and then apply them to a single skill. You’ll earn a total of 125 skill points between level 1 and 25, so you can spend 25 points early on without any regrets.
| |
− |
| |
− | On the details page for the skill you’ll see what the skill is, how much of a percentage difference the skill will make per skill point applied, how much stamina it costs to apply the skill to yourself or another player, and how long the skill ‘buff’ lasts. We’ll use Rage as an example, since it is the first skill you’ll see. Each point you apply to Rage will give you a positive .2% extra attack points. This means if you apply the maximum of 100 skill points to this skill you will gain an extra 20% of your base attack points. If you have a 100 attack stat, then you’d have 120 attack points while the buff lasts. If you have skill points available, just put the number of points you want to apply next to Add Points to Skill and hit the button. Those skill points will apply to that skill forever, but remember you actually have to activate it for it to do anything for you. To do this, click Activate Skill on Self. If you want to apply your buff to someone else, type their name next to Activate Skill on Target and hit the button. They’ll get a log message stating that you activated the skill on them and it will show up in the Active Buffs section of their Profile screen. Each time you activate a skill on yourself or another person it will cost you a number of stamina points, specified on each skill's page.
| |
− |
| |
− | ===Level Up===
| |
− | Each time you gain a level, you are awarded two Level Up points. These points can be applied to any of your base statistics to make them stronger. You can choose to add your level up points to Attack, Defense, Armor, Damage, or HP. When you click on the Level Up option, you’ll be taken to the screen to apply your points. A box in the middle of the screen will tell you how many points you have available. By clicking on the Add +1 button next to the desired stat, you will apply a point. As a general rule, beginning players have the greatest need for HP, so it is a good idea to apply your first level up points there. Once you’ve raised your HP by 10 or so, you can move on to other stats. Attack and Damage are always good stats to apply your level up points to, as it will make it easier to kill creatures and other players. You cannot remove level up points once you use them, so think carefully before you apply them to a specific stat.
| |
− |
| |
− | Any time you have unspent Level Up points you’ll have a message on the left hand bar telling you so. If you click on the message it will take you directly to the Level Up page so you can spend your points.
| |
− |
| |
− | ===Log===
| |
− | Click on the Log option and you’ll find all of the messages sent to you in the game. These messages will come from other players and from the game itself. Among other things, you will receive:
| |
− |
| |
− | * Messages from other players.
| |
− | * Notices when you send items, gold, or FSPs to other players.
| |
− | * Notices when others send items, gold, or FSPs to you.
| |
− | * Notices when you win an item at the Auction House or are outbid.
| |
− | * Notices when an item you list in the Auction House sells or is returned to you.
| |
− | * Alerts when another player attacks you and whether you won or lost.
| |
− | * The log does not keep your messages forever. Typically you will only retain the last five to seven days of messages, depending on how many messages you receive. After that they are gone.
| |
− |
| |
− | If you receive annoying messages from other players, you also have an ignore list you can access from here. Just click on Manage Ignore List and add their name to your list. Once you do this the other player won’t be able to send you messages.
| |
− |
| |
− | ===Quest Book===
| |
− | Click on the Quest Book option and you’ll find a list of all the quests you have accepted, along with their current status. Any quest you’ve completed will have a checkmark next to it. Any you’re still working on will have an X mark next to it. At the time of this writing there are at least 24 quests available in the game. However, you’ll only be able to accept quests once you’ve achieved the minimum level necessary to do so. You can find information about quests on the FallenSword Forum, and a sorted listing of them can be found at The FallensSword Guide.
| |
− |
| |
− | ===Preferences===
| |
− | Click on the Preferences option and you’ll find a couple of Account Settings you can manage. The first item is Combat Display Speed. You may choose any setting from ‘Slowest’ to ‘Instant’. This setting determines how quickly a combat will display on your screen, whether you are attacking a creature or another player. If you enjoy the blow-by-blow, simply choose a slower combat speed. On the other hand, if you are in a hurry then choose ‘Instant’ and battles will resolve immediately.
| |
− |
| |
− | You may also change your account password here. It is a good idea not to give out your password to others, but if you suspect someone else is accessing your account be sure to change your password.
| |
− |
| |
− | ==World==
| |
− | Click on the World button to display your current location in the FallenSword game world where all of your adventuring will occur. Note that many of the actions within the World view page can be done both by clicking the icons and by using [[Keyboard Shortcuts]].
| |
− |
| |
− | If you are just starting out you’ll see a mini-map of [[Krul Island]], which is your starting point to the FallenSword game. New players should choose the Misty Mountains as the creatures you’ll find there are appropriate to your level. Simply click on Misty Mountains on the Krul Island map and you’ll be taken there.
| |
− |
| |
− | When you are taken to the world map, there is a lot of information to look at. First, pay attention to the middle of the screen. You will see a map here with a round dot in the middle. That little round dot is you, the player, and you will always be directly in the center of whatever map you are currently moving within. You will also see eight arrows surrounding the map. These are your directional arrows and they control your movement on the map. Any movement you make will cost stamina points. By moving North, South, East, and West you will burn one stamina point per click. Moving with the diagonal arrows will cost two stamina points per click because you are moving across two squares. If you are hunting creatures, it is a good idea to only use the up/down and left/right arrows. When you use the diagonal arrows you don’t see any creatures that were on the first square you move to, so you’ll miss a lot. Save the diagonal arrows for when you are in a hurry to get somewhere else on the map and aren’t concerned with hunting creatures.
| |
− |
| |
− | Above the world map will be a name which corresponds to the area of FallenSword you are currently in. This is important if you are referring to maps, as any maps you find will be sorted by the name of the region they show. You can find maps of virtually any area of FallenSword on the forums, and it is recommended that you familiarize yourself with any area you enter so you won’t waste your stamina moving around randomly.
| |
− |
| |
− | Below the world map you’ll see five Quick Link bottons, we will discuss them from left to right.
| |
− |
| |
− | The button furthest to the left links to your Manage Backpack page. Immediately under the icon is an up to date counter showing how many of your backpack slots are occupied. Use this link when you need to free up space in your backpack by dropping items (note that dropped items are permanently destroyed and cannot be recovered).
| |
− |
| |
− | The next button is a Quick Repair All Items button. Whenever you attack creatures or other players, your equipment stands a chance to be damaged. Damaged items do not give you all the benefits of their stats, so as your gear gets worn you’ll have a harder time killing things. You can click on the Blacksmith button under Actions if you only want to repair specific items. However, as long as you have enough gold to do a full repair it is much quicker to hit the quick repair button instead. Repair your items often while fighting creatures and you’ll always get the full benefit of your item stats. If you don’t have enough gold to repair all of your items you’ll get the message “Not enough gold to repair your items”. If this happens you’ll have to withdraw money from your Bank or borrow it from another player.
| |
− |
| |
− | The middle button is a Quick Create Attack Group button, and is only applicable if you belong to a Guild. A thorough description of guilds can be found in the Guild section of the Tutorial.
| |
− |
| |
− | The next button is a link that opens your Quick Buff Pop-up window. You can use this window to select a number of different buffs to activate all at once. Either on another player or yourself. You will need to have enough available stamina to activate the buffs.
| |
− |
| |
− | The button furthest to the right opens the Realm Map Pop-up window. Use this button to see an overall map of your current realm. The map will show your current location, as well as the locations of stairways between realms, shops, portals and other points of interest.
| |
− |
| |
− | Below the Quick Links section you’ll see an Active Buffs listing. This shows any Skills that are currently active on your character, either by activating them yourself or by having them applied by another player. You can hover over the icon for the buff to see what it is and what level it is. Below the icon you’ll see the time remaining until the buff disappears.
| |
− |
| |
− | Beside the world map is the ‘Actions for location…’ section of the game screen, and this is where all the action occurs. Next to the title you’ll see a number like (15,6). This is simply the coordinates you are currently located at on the map. This number isn’t especially useful unless you are looking at a map and need to know how many squares you’ll have to move to get to a specific destination.
| |
− |
| |
− | Beneath the title you’ll usually find a list of creatures and other players currently occupying the same square as you. Creatures will have a green icon next to them, while other players will have a red icon. You’ll see an icon that looks like an eye next to either one, and this is where you can access their stats or profile.
| |
− |
| |
− | Click on the eye next to a creature and you’ll access the description screen for that creature. This has important information regarding the creature, and is very similar to your own stats screen. First you’ll see the class of creature. This specifies what kind of creature you’re dealing with. This is only really important if you possess certain enhancements, specifically Holy or Banishment. Besides that you’ll see their level, stats, and any enhancements they may possess. These have the same meaning as your stats, and the numbers listed here will determine whether you can defeat a certain creature. Keep in mind that if you meet the same creature twice, it may have differing stats within a small range. Beware attacking a creature above your level unless your stats are significantly better, because if you lose a fight you may lose experience points and gold. You can attack the creature from here, but you’ll only be using 20 stamina points. It is better to click the Back to World button after studying the creature’s stats.
| |
− |
| |
− | There are a couple of special creatures that you’ll find in your adventuring. Occasionally when you move to a new square you’ll see something like ‘Nightshade (Champion)’ or ‘Eribor (Elite)’. These creatures are significantly more powerful than others at their same level and are much more difficult to kill. However, if you are able to kill these creatures you will typically get much better loot from them. Champions will typically drop at the same rate as a normal creature, which means you won’t get something from them every time you kill one. They will also appear randomly anywhere within their map and at any time. Elites, on the other hand, typically drop an item every time you kill them, but they only appear occasionally within their territory. Most Elites will appear every fifteen minutes, but this varies according to the Elite in question. You can get further information on Elites and their schedules on the FallenSword Forum. If you check the Auction House you can usually find the loot from Elites and Champions very easily because they will be the items selling for FSPs instead of gold.
| |
− |
| |
− | Once you are back in the world screen, you’ll notice that you have three buttons beside the creature’s name in addition to the eye. These are your attack buttons, and each specifies a different amount of stamina to commit to a battle. Each time you attack a creature, you have to use some of your stamina. During a battle, each time you take a swing at a creature it costs you 1 stamina point. If you commit a smaller amount of stamina points, and then neither of you defeats the other during the battle, you’ll get the dreaded ‘Combat Unresolved’ message on your attack screen and all the stamina you used will be wasted. The three buttons next to the creature’s name correspond to an attack using 20, 40, or 60 stamina points. As a rule of thumb, use the 60 stamina attack button the first time you attack a creature. If you defeat them easily, you can use one of the lesser buttons next time. Either way, you’ll only expend the amount of stamina it actually takes to kill a creature. If you defeat it in 2 hits, then you’ll only spend 2 stamina no matter which button you press. On the other hand, if it takes 30 stamina points to defeat the creature and you press the 20 stamina button, you’ll get a combat unresolved message and your 20 stamina will be wasted. Of course, you can also lose to a creature. If that happens, instead of getting the ‘Victory!’ message across your avatar, you’ll get a ‘Defeat!’ message and you’ll lose experience and gold.
| |
− |
| |
− | Once you’ve chosen an attack button and pressed it, you will be taken to the Combat Result screen. Depending on how you set up your Preferences, you’ll either see the battle a single blow at a time or it will all be done in an instant. Directly beneath your picture you’ll see a progress bar that corresponds to your HP. As you take hits during the battle this meter will get shorter. If it falls to 0, then you’ve been defeated. On the other hand, if the other guy’s health meter drops to zero first, you win! It’s as simple as that. Just make sure you don’t pick on creatures bigger than you and you’ll be fine. Beneath the health meters you’ll see a summary of the battle. Each line represents one attack by either player. The battle will occur in turns, with both players alternating attacks. Since you started the fight, you’ll get the first attack. If you win, it will say you are victorious and will tell you how much experience and gold you took from the creature. If the creature drops something, it will show that you looted the item if you have space in your backpack. Always be sure to keep your backpack open if you are fighting creatures that drop good items. Of course, if you’ve just looted your 71st pickaxe you might not care too much about getting your 72nd one. Once the battle is done and you have reveled in victory or wept in defeat you can click on the Back to World link at the top of the page and do it all over again.
| |
− |
| |
− | If you earn enough XP during a battle to level up, you’ll get this information at the bottom of the Combat Result screen. Read the section titled Level Up to learn more about leveling up and using your Level Up points.
| |
− |
| |
− | On the other hand, if you decide to attack another player, then you have a few other choices to make. First, another player is designated by a red icon as mentioned previously, and this is for a good reason. Stop signs are red, and you should stop and think before attacking another player. Player vs. player combat is a part of FallenSword gameplay, but you should consider all aspects of PvP before entering into battle with a fellow player.
| |
− |
| |
− | Most important is the Bounty system, which allows anyone you attack to put a price on your head for another player to collect. Read the information under Actions concerning the Bounty system before deciding to attack another player.
| |
− |
| |
− | If you are still prepared to attack another player after learning about bounties, there are some things you should know. You may only attack another player if they are within a +/- 5 level range of yourself. That means if your character is level 15 you will only be able to attack those players who are level 10 to 20. Also, you are only allowed to attack the same player once per hour. You can click the attack button next to any player’s name to access the attack. You should first click on the eye icon to check their profile, though, as you won’t know whether you can defeat the other player unless you compare your stats and level to theirs. Look under Actions and Find Player to find a full description of other player’s profile screens. There are a couple of big differences between attacking a creature and attacking another player. When attacking another player you don’t have a set amount of stamina you have to commit to the attack. You can choose any amount of stamina from 10 to 100 to use for an attack. The amount of stamina you choose will have an impact on the results of the battle. If you commit 100 stamina points to a PvP battle and win, you will get more gold from the battle than if you used 20 stamina points. If you lose, it doesn’t matter how much stamina you actually used during the battle, because you will lose it all. You also don’t earn experience points from a PvP battle, although the losing player might lose experience points. You will also gain or lose PvP rating points from wins and losses. The amount of PvP rating you gain from a victory depends on the PvP rating of the other player. Defeat a player with a low PvP rating and you won’t get nearly as much of a boost. Take on someone with a high PvP rating and defeat them and you’ll see your own PvP rating soar. You can take a look at the Top Rated section to see the top 250 players in the PvP ladder. Keep in mind that you don’t have to only attack players occupying your current square in the game world. From the ‘Attack Player (PvP)’ screen you will also see a random list of five people who are attackable. This list will consist only of people within your PvP range. You can see their name, level, gold, and PvP rating. It is a good idea to click on the name of any potential victim to compare your stats to theirs before attacking because you don’t want to waste your stamina points on a loss.
| |
− |
| |
− | If you move to a square and it says ‘No actions for this location’, that just means there are no creatures or other players currently occupying that spot with you. You’ll just have to move to another square to have something to do. If you see that message on several consecutive squares, it probably means that someone else is out hunting and has cleared all the squares ahead of you. If this is the case, it might be a good idea to change direction or wait a while for enemy creatures to respawn instead of using up all your stamina for no experience gain.
| |
− |
| |
− | It is a good idea to check the FallenSword Forum for maps when you are entering a new area so you don’t waste stamina wandering around. There are several collections of maps available under the Locations forum, stickied at the top. These maps have all been contributed by players and guilds and are an invaluable resource for players of all levels.
| |
− |
| |
− | ==Actions==
| |
− | {{:Detailed Tutorial/tLHT/Actions}}
| |
− |
| |
− | ==Guild==
| |
− | The options under this button control all aspects of creating, belonging to, and managing a Guild and your Guild membership. If you don’t belong to a Guild most of these options won’t do much for you, so go join a Guild! Guild membership is highly recommended in the FallenSword world because you gain many benefits from your affiliation. You will gain the protection of higher-level players, stat increases from the Guild’s structures, and help with finding and obtaining better equipment than you might be able to buy otherwise. In exchange most Guilds only require that you deposit your gold into their bank and occasionally donate FSPs for Upgrades.
| |
− |
| |
− | If you want to join a Guild, you can start with the A – Z list at the bottom of the Guild button options. This is a comprehensive list of all the Guilds currently established in FallenSword. Of course, there is no way of knowing how active a particular Guild is or how large it might be unless you click on all those names and study each one. A possible shortcut for the process of finding a good Guild would be the Top Rated section, which allows you to look at the highest level and richest Guilds all in one place. A beginner may not be able to join the biggest and best Guilds, but maybe if you send a polite inquiry to the Guild founder you might get somewhere. Also be sure to read the article 'Choosing a Guild Wisely' in the More Information section at the end of the Tutorial.
| |
− |
| |
− | If you decide to create your own Guild, you’ll need to be prepared. First, you’ll have to choose a good name that reflects what your Guild is all about and isn’t already taken. Next, you’ll have to create or locate two graphics. One will be a 200x200 Guild Logo, and the other is a 16x16 mini logo. Before you can complete the creation of your new Guild you’ll have to upload both of these graphics. A good place to find Guild graphics is the FallenSword Forum under Graphics. There are always a few helpful people in there that can help you create or find the perfect graphics for your Guild. Once you have your graphics uploaded and your Guild name entered, you’re done.
| |
− |
| |
− | ===Manage===
| |
− | When you click on the ‘Manage’ option, you will see the profile of your Guild. You’ll see everything there is to know about the Guild from this screen, but what you can actually accomplish here will depend on the permissions given to you by the Guild founder. Starting out you’ll probably be given an introductory rank with no rights or privileges. As you contribute gold, experience, and FSPs to the Guild you’ll move up in rank and you’ll be able to do more. For the purposes of this Tutorial we’re going to assume you’re either a top member of your Guild or the founder, so you can do anything.
| |
− |
| |
− | The first thing you’ll see at the top of the page is the Guild’s name. On either side of the name is your mini-logo graphic. This same graphic will be used in the A – Z listings and in the Top Rated section as well. Just below the Guild’s name are two columns.
| |
− |
| |
− | Starting with the left column, you’ll see the Guild Logo. You can change this logo or edit the Guild’s History with the options just above the logo itself. Your Guild history is the small block of text other people will see when they view your Guild profile page. Choose your words carefully because you only get 200 characters by default. This can be increased in the Upgrades section.
| |
− |
| |
− | Below the Guild Logo is the Statistics section of the Guild profile. The level number shown here is determined exactly the same as your own level. It is a reflection of the amount of experience contributed by all members of the Guild. A Guild member does not give all the experience they earn while they’re a member. It is only about 25% of their personal XP total. However, with many active members the level of a Guild can be considerably higher than the level of any individual member. The level of a Guild is important when it comes to constructing Structures, which are discussed below. The two options here are Change Founder and Leave Guild. Unless you are the Guild founder you can’t change the first option. If you are, then you may choose any other member of the Guild to take on the mantle of Guild Founder. This will give them all the rights and privileges available in the Guild. This is usually only done if the Guild founder is no longer going to be active in the game. You may leave the Guild entirely by using the second option. If you leave the Guild it will lose your contributed experience, and you will lose the benefit of any Guild Structures.
| |
− |
| |
− | Next you’ll see the Guild Bank. This is the total gold deposited by all players. Anyone with the appropriate permissions may withdraw gold from this bank. The money here is also used to pay the upkeep for any Structures the Guild founder has constructed. If you click the Manage button here you’ll go to the screen where you can deposit or withdraw money. Any member can deposit money into the Guild, and members are encouraged to use their daily deposit to put their money here to help maintain the Guild. Any good Guild will either give you access to this gold or allow you to request gold or items when you need them.
| |
− |
| |
− | Next you’ll see the Structures section. This is where any structures built by the Guild will be displayed. These structures benefit your stats as a member, and it is important to belong to an active and thriving Guild so it will have more of these structures. In this screen you’ll see the name of each structure the Guild currently owns, along with its level and the hourly upkeep it demands. Hovering your cursor over the question mark next to each structure will tell you exactly what it does. If you click on Build, you’ll see all the structures available for construction or upgrading. Here is a list of what each structure does:
| |
− |
| |
− | * Health Shrine – Increases HP by +5 per level
| |
− | * Battle Totem – Increases Attack by +2 per level
| |
− | * Endurance Shrine – Increases Stamina gain by +2 per level
| |
− | * Armory – Increases Defense and Armor by +2 per level
| |
− | * Thieves Guild – Increases the Thievery enhancement by 20% per level
| |
− | * Weaponsmith – Increases Damage by +3 per level
| |
− | * Temple – Increases Holy enhancement by 10% per level
| |
− | * Shrine of Pain – Increases Critical Hit enhancement by 5% per level
| |
− | * Tranquil Retreat – Increases max Stamina by +20 per level
| |
− | * Destructive Shrine – Increases Breaker enhancement by 10% per level
| |
− | * Pentagram – Increases Banishment enhancement by 5% per level
| |
− | * Protection Shrine – Increases Protection enhancement by 10% per level
| |
− | * Sustain Shrine - Increases the Sustain enhancement by 5% per level
| |
− | * Training Room - Increases the Dodge enhancement by 5% per level
| |
− |
| |
− | There are two boxes on the Build page. The Available Structures are those which have not been built yet, and the Built Structures are the ones that are already constructed. Next to each item is the cost to build the structure or upgrade it, along with the hourly upkeep required to maintain it. You’ll also see a Min Level in the Available Structures list so you’ll know whether your Guild is at a high enough level to build the specific structure. To build a new structure hit Build and it will appear in your Structures list. You must have permission from the Guild founder to do this, and you only have room for two structures by default. This can be increased on the Upgrades page. To upgrade a structure just click on Upgrade and it will be increased to the next level. The cost of either building a new structure or upgrading an existing one will be automatically deducted from your Guild bank. Hourly upkeep gold will also be deducted from the Guild bank. If your Guild bank total ever drops below the amount required to pay the upkeep for your structures they will be destroyed, so make sure you keep a steady stream of gold flowing into your Guild if you plan to have many structures.
| |
− |
| |
− | Next on the main Guild profile page is Invites/Requests. This is where you’ll know if someone has requested to join your Guild. Any invitations that haven’t been rejected or accepted yet will also show up here. You can find players to invite to your Guild on the Recruiting option below. You can also click on Manage to be taken to the same screen.
| |
− |
| |
− | The last item on the left column is your Guild Store. This is where items are stored for use by Guild members. Initially you will only have two slots to store items, but this can be increased on the Upgrades page. Only Guild members with the proper permissions will be able to add or remove items from the Guild Store. Click on Manage to add items to the store. Anything currently in your Backpack will appear on the next screen, and then all you have to do is checkmark any item you want to add and click the Store Selected button. To remove items from the Guild Store you need only click on the item you want and it will be transferred to your Backpack if there’s room.
| |
− |
| |
− | The only item in the right column is the list of Members. Here you can find any member’s username, current level, Rank in the Guild, and Contributed XP. By default a Guild can have eight members, but new Guild member slots can be added for 20 FSPs in the Upgrades section. If you click Manage you will be taken to the Assign Member Ranks page. Here you will see a complete list of the Guild members along with their current rank. By clicking the Rank button next to their name you can change a member’s rank. If you need to remove a member from the Guild click Kick and they are gone. They will be informed of your decision in their log. Typical reasons to kick a member are a long period of inactivity, an unwillingness to contribute to the Guild, or harassing behavior towards other guild members or Guild allies.
| |
− |
| |
− | Clicking on Ranks will take you to the Rank Management screen. This is an important screen because this is where you decide what ranks to create and what permissions to give them. Any member should be assigned a rank, so carefully weigh the rights they’ll have because you don’t want just anyone withdrawing money or changing the Guild. Click on Add New Rank to create a new rank for your members. On the Add /Modify Rank page you’ll be able to enter the Rank Name and decide on what Permission Settings to apply to the new rank. You can also modify an existing rank but it is easier to do that from the previous screen. The Permission Settings are self-explanatory. It is best if you create a range of ranks to cover all of your members. You have a total of three ranks you can create by default, and this can be increased in the Upgrades page. Typically you will have a rank for new members which will have no permissions whatsoever. These members will be able to deposit gold into the Guild and donate FSPs, but that’s it. A second rank will usually have the ability to withdraw money and add or remove items from the Guild Store. The final rank will typically have the same permissions as the Guild founder in case the creator of the Guild has to stop playing for a while. This will prevent the Guild from suffering from the absence of the founder. Once you have added your ranks remember to return to the Manage screen and assign ranks to all of your members.
| |
− |
| |
− | ===Recruiting===
| |
− | If you’re a new Guild just starting out, you probably won’t have the full eight members allowed to you. It is a good idea to start recruiting immediately to build your Guild’s level, Bank balance, and FSP total in order to build new Structures and attract new members. By clicking on the Recruiting option you can begin this process. If you have the name of a particular player in mind to recruit, just type their name in the box and click Send Invite. If you haven’t met many other players yet you’ll also be given a random list of ten players who currently don’t belong to a Guild. You can click on each name in this list to get their details. A brand new Guild might not attract high-level players, but it doesn’t hurt to try. You will always want to recruit active players because they will contribute more XP, gold, and FSPs to the guild. A player who only logs in once a week doesn’t make a very good Guild member and is probably just taking up space.
| |
− |
| |
− | Any pending requests to join your Guild can be managed from this window as well. Just click on each pending request and accept or deny it according to your ideal member profile.
| |
− |
| |
− | Once you’ve recruited eight members you’ll have to start paying FSPs to increase your ability to add more. It is a common practice amongst Guilds to require new members above the initial eight to contribute 20 FSPs to the Guild to buy their slot. A good Guild can attract players willing to pay this price due to their reputation, level, gold balance, and built Structures.
| |
− |
| |
− | ===Groups===
| |
− | One of the benefits of belonging to a Guild is the ability to create Attack Groups. These groups will band together to kill creatures no single member can tackle. There is a Quick Create button in the World menu to do this, or you can do it here by clicking on Create New Attack Group. When you do this an alert will be sent to all online Guild members and they can opt to join your group by clicking on the Join button which will appear next to any current group. It will cost you 20 stamina points to create a group, and any Guild member that joins your group will spend 5 stamina points to do so. When they join 20% of their stats will add to your stats for the duration of one attack. Once you’ve created an attack group you’ll see a new attack icon next to the creature’s name. Click on this button only if you are certain your attack group is full. A maximum of five other players may join an attack group, so the combined total of their contributed stats can be significant. Typically you will only use Guild attack groups to take down Elites and Champions. If you can’t kill a given ordinary creature, just leave it alone until you level up or improve your gear. It is important to keep a slot in the Guild Store open if you create an attack group, because anything that is looted from the creature is stored here instead of in your Backpack. The attack group will also gain experience from the kill, assuming it is successful, with the majority going to its leader.
| |
− |
| |
− | ===Guild Log===
| |
− | This is where you can find information on any activity within the Guild. Every time a Guild leader or member adds or removes item from the Guild Store, upgrades or demolishes a Structure, changes the Guild Logo or history, deposits or withdraws gold, or changes anything to do with members or ranks you’ll find it here. The results of Guild attack group battles can also be seen here. Any time a Guild-related activity occurs, you’ll get a notice of it on the Left Information Bar.
| |
− |
| |
− | ===Chat===
| |
− | Guild Chat is where you can post messages to the entire membership of the guild. If you need to talk to a specific Guild member, click on their name in the Manage screen instead and send them a private message.
| |
− |
| |
− | Any messages listed here will have the date and time the message was posted, along with the name of the person who posted the message and the message itself. If there are any Guild chat messages you haven’t read you’ll see a notice on the Left Information Bar at the bottom. To add a message, just type the message in the Message box and click Send.
| |
− |
| |
− | ===Upgrades===
| |
− | This option is similar to the main Upgrades section frequently referred to throughout this Tutorial, except that it only shows upgrades relevant to Guilds. At the very top of the Guild Upgrades page you’ll see Guild Points along with a number. This is the number of FSPs that have been donated by the Guild members. To add points to this total simply type a number of FSPs into the Deposit Points box and click Transfer. Be certain you want to give FSPs to the Guild, however, because these FSPs cannot be withdrawn from the Guild. Once FSPs are deposited they have to be used for Guild upgrades. There are numerous options here, with popular ones being +1 Max Structures and +1 Guild Store Slot. Each of the upgrade options is self-explanatory, and their cost is listed to the right of the Gpgrade description along with a limit of how many of each upgrade you can have. For example, you can add up to 100 members to your Guild beyond the default 8 members. Or, you can have a total of 22 Guild Store Slots.
| |
− |
| |
− | ===A – Z List===
| |
− | This is a comprehensive list of all the Guilds currently operating in the game. Click on the name of any Guild to visit their profile page. Keep in mind that Guilds typically aren’t deleted, so the fact that a Guild is listed here is no guarantee it is active. Be sure to visit the Guild profile page for any guild you are thinking of joining to see their level, contributed XP, Bank balance, and built Structures to decide which is best.
| |
− |
| |
− | ==Top Rated==
| |
− | When you click on the Top Rated button you’ll see several categories which rank players and Guilds according to various criteria.
| |
− |
| |
− | ===Top Players===
| |
− | This is a list of the top 100 players who joined in the same month as your character sorted by earned experience. For each you will see their name, their current XP total, and their current level. This is a good place to see what sort of equipment is available to you as you reach higher levels and just how awesome the stamina of the month top players can be...
| |
− |
| |
− | On top there is a link to the '''Overall Top 250 Players''' of the game.
| |
− |
| |
− | ====Top 250 Players====
| |
− | This is a list of the top 250 players sorted by earned experience. For each you will see their name, their current XP total, and their current level. This is a good place to see what sort of equipment is available to you as you reach the highest levels and just how awesome the stats of the top players can be.
| |
− |
| |
− | ===Richest Player===
| |
− | This is a list of the top 250 richest players in the game. The gold amount listed here counts their current bank balance and the amount of gold they are holding. In the past the richest players got there through PvP battles and stealing other player’s gold, but with the introduction of the Bounty Board this may not continue to be the case.
| |
− |
| |
− | ===PvP Ladder===
| |
− | This is a list of the top 250 players ranked by their PvP Rating. Players gain PvP rating by engaging in battles with other players. A victory against a player with a higher PvP rating will increase your own PvP rating more quickly than winning against players with a low PvP. As with the Richest Player category, this listing may be affected by the Bounty Board over time.
| |
− |
| |
− | ===Kill Streak===
| |
− |
| |
− | ===Bounty Hunters===
| |
− | This page is a list of the most successful bounty hunters ranked by the number of kills they have achieved during successful bounty hunts. You must successfully complete a bounty to be given Bounty Awards, and your Bounty Award is equal to the number of kills it took to complete the bounty you accepted.
| |
− |
| |
− | ===Rising Stars===
| |
− |
| |
− | ===Arena Champions===
| |
− |
| |
− | ===Top 250 Guilds===
| |
− | Here is a list of the top 250 Guilds ranked by their cumulative experience points and level. This is a good place to look if you want to join an active Guild, but most of the guilds on this page will probably already be full. If you decide to try and join one of these guilds, be prepared to pay at least the minimum 20 FSPs to buy your slot. You will also have to be active and willing to deposit your available gold into the Guild.
| |
− |
| |
− | ===Richest Guild===
| |
− | Here you will find the top 250 richest guilds ranked by the amount of gold in their bank. Typically you will see a correlation between the Top 250 Guilds list and this one, although there are some very small Guilds that manage to build a significant gold balance with only a few very active players.
| |
− |
| |
− | ===Guild PvP Ladder===
| |
− |
| |
− | ==Upgrades==
| |
− | The Upgrades button reveals several options to use and obtain FallenSword Points. These points are used here for upgrades to your character. To gain the fullest playing experience you’ll probably need to invest in at least a few FSPs in order to make your character stronger and more fun to play.
| |
− |
| |
− | ===Use Points===
| |
− | The Use Points option gives you a complete list of all of the upgrades you can purchase for your character. For each option you will see what the upgrade does for you, its cost in FSPs, and the limit to which you can buy the given upgrade. For example, you may purchase as many as ten additional bank deposits per day if you have the required number of FSPs. To buy an upgrade you simply type in the number of the upgrade you want and click Buy. Remember that you won’t be typing the cost of the upgrade in the box; you need to type in how many of the upgrade you want. To illustrate this point, you would type a 1 in the box next to +1 Max Auctions if you wanted to purchase an additional auction slot. You would not type in a 10 because this is the cost of the upgrade. If you typed a 10 in the box and clicked Buy you’d cost yourself 100 FSPs instead of the 10 you intended. Once you’ve spent your FSPs on an upgrade you cannot get them back, so be certain before clicking the Buy button that you’ve done what you meant to do.
| |
− |
| |
− | The upgrades listed here are all self-explanatory, so the Tutorial won’t go over each individual upgrade. Some of the most popular upgrades are the +1 Bank Deposits per Day, the +1 Inventory (Backpack) Slot, and the +1 Max Auctions.
| |
− |
| |
− | It is also important to realize that some upgrades are better than others. For example, you can buy an additional 25 stamina for one FSP. This adds 25 stamina points to your current total and is gone forever once it is used. On the other hand, you can buy a +1 Stamina Gain (per hour) for 25 FSPs. Although this costs 25 times as much as the +25 Current Stamina upgrade, each and every day you will earn an additional 24 stamina points. After just four weeks you will have earned an extra 672 stamina points. If you had used your 25 FSPs to buy +25 Current Stamina upgrades at 1 FSP per upgrade, you would only have gained 625 points. Even though the gains occur over a longer time period, they will continue as long as you play FallenSword.
| |
− |
| |
− | You can gain FSPs by donating to the game using the link at the top of the Character Upgrades page. You can also earn FSPs by recruiting other players using the Recruiting Link at the top of your screen. You can also get FSPs for free by completing advertiser offers in the Free Points section. Whatever way you get them it is always a good idea to keep a supply of FSPs available to purchase upgrades and the more expensive items in the Auction House.
| |
− |
| |
− | ===Buy Points===
| |
− | Here you can donate to FallenSword and receive FSPs in return. If you donate more at once, you will receive more FSPs for your money.
| |
− |
| |
− | ===Free Points===
| |
− | By clicking here you can find offers to get free FSPs in exchange for completing advertising offers that pay FallenSword for your participation. There are offers for players from the US and overseas. You need to choose offers corresponding to your location for the best results. It is very important to note several things:
| |
− |
| |
− | FallenSword has no control over the advertisers, and can’t guarantee you’ll receive your free FSPs for completing the offers listed.
| |
− | Sometimes you will be asked to provide a credit card number, and it is up to you to make sure you aren’t charged for something you didn’t intend to buy.
| |
− | Some offers will give you your free FSPs immediately, and some will take several days. This is usually listed with the offer itself, so read carefully.
| |
− | You’ll need to use your real information when completing offers or you may have your free FSPs withdrawn at any time.
| |
− | The FallenSword Forum typically has information on the free FSP offers. Just search for the terms ‘Free FSP’ and you’ll probably find several links where people discuss which offers are best.
| |
− |
| |
− | ===Recruit===
| |
− | Here you will find your customized recruitment resources. There are banners and text-only links you can use in emails or on your website to recruit other players to FallenSword. You will receive 3 FSPs per successful referral you make, and the top recruiter each day gets an additional 5 FSPs as a bonus.
| |
− |
| |
− | Please do not spam these links to other people, and make sure you use the entire link as it contains your unique player reference number. Also keep in mind that you might not always receive your FSPs even though you recruited someone successfully. FallenSword keeps up with the internet address of each person that signs up to play FallenSword from a recruitment link. If you are trying to refer people in a place where many people might be using the same internet link, such as in a college dormitory or at an office, you will likely only receive credit for the first person who signs up using your link. It is best to find people to recruit who are using their own internet service as it will be much more unlikely that someone has already signed up from that specific internet address.
| |
− |
| |
− | ==Logout==
| |
− | This option is the simplest of all. When you are done playing, just click here and you will be logged out of the game. You will still ‘be in the game’, however, since people can still look at your profile and you’ll still be visible on the last square you moved to. People can also still send you items, offer trades, attack you, or send you messages while you are logged out. Once you return, you can catch up on all the activity that went on while you were gone.
| |
− |
| |
− | ==System Messages==
| |
− | Beneath the Logout button is the space reserved for system messages. Any time something occurs behind the scenes in FallenSword, you will receive an alert here. There are several types of messages, and each is explained below.
| |
− |
| |
− | '''You have unread log messages.'''<br>
| |
− | Whenever anything occurs that affects your character, you will get this alert in <font color="yellow">'''yellow'''</font>. Click on it to read your personal Log to see what occurred.
| |
− |
| |
− | '''A News Update Has Been Posted!'''<br>
| |
− | This message appears in <font color="blue">'''blue'''</font>, and only shows up on your screen when something has been added to the Latest News section of the Home page. Typically you will see these twice a day when the Item Lottery and the standard Lottery are drawn. You will also see this system message when a game update is pending or has recently been completed. Click on it to be taken to the Home page to read the update.
| |
− |
| |
− | '''Check out the latest UltraFast Rewards by clicking here!'''<br>
| |
− | This message appears in <font color="blue">'''blue'''</font>...
| |
− |
| |
− | '''Check out the latest Easy Rewards by clicking here!'''<br>
| |
− | This message appears in <font color="blue">'''blue'''</font>...
| |
− |
| |
− | '''You have level up points available.'''<br>
| |
− | Any time you level up you will receive two level up points that can be used to increase your character's statistics. As long as you have level up points available the message will be displayed. Click on it to be taken to the Level Up page in order to use your points.
| |
− |
| |
− | '''You have unread guild log messages.'''<br>
| |
− | This message appears in white, and it will show up any time someone does something in the Guild Manage screen. Click on it to be taken to your Guild log to read the new message.
| |
− |
| |
− | '''You have unread guild chat messages.'''<br>
| |
− | If one of your guild mates uses the Guild Chat page, you will get a message here in white. Click on the alert to be taken to the Chat page so you can read the message.
| |
− |
| |
− | '''A new guild attack group has been formed.'''<br>
| |
− | Whenever a member of your Guild creates a new attack group you’ll see it here. Just click on the message to go to the Pending Attack Groups page to join the group.
| |
− |
| |
− | '''Important. You have items awaiting collection in your Item Mailbox.'''<br>
| |
− | This message will only show up in <font color="green">'''green'''</font> if you win an item on the Auction House or if an item you listed there doesn’t sell. You only have 24 hours to retrieve items from your mailbox, and you’ll have to have an empty space in your Backpack to take the item. Be sure you don’t buy too many items from the Auction House at once or you might risk losing something. Also do not place auctions for a short time period unless you are expecting to be back online before 24 hours have elapsed.
| |
− |
| |
− | Items that are successfully invented also appear in your item mailbox; however, for these items you must collect them within 1 hour or they are destroyed.
| |
− |
| |
− | Occasionally Hunted Cow Studios will give all players special items as gifts. These items will also appear in your item mailbox. Time to destruction for such items is set by HCS for each gifting and may vary.
| |
− |
| |
− | '''You have reserve stamina available!'''<br>
| |
− | This message will only show up if you have reserve stamina available. Reserve stamina is stamina given to your character for unexpected downtime, as gifts from HCS, etc.
| |
− |
| |
− | '''Gain 15% extra Fallen Sword Points on your next donation!'''<br>
| |