Difference between revisions of "Enhancements Guide"
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''Duelist'' = Enhances offensive (attack/damage) stats in PvP combat.<br> | ''Duelist'' = Enhances offensive (attack/damage) stats in PvP combat.<br> | ||
''Elite Hunter'' = Increases the xp gained from killing creatures.<br> | ''Elite Hunter'' = Increases the xp gained from killing creatures.<br> | ||
+ | ''First Strike'' = Chance attacker will forfeit their attack in the first combat turn.<br> | ||
+ | ''Fury Caster'' = Increases the level of skills when cast on self and others.<br> | ||
+ | ''Glory Seeker'' = Increased damage vs. Champions.<br> | ||
+ | ''Greenskin Slayer Small increase in damage vs. greenskin creature.<br> | ||
+ | ''Holy'' = Small increase in damage vs undead creatures.<br> | ||
+ | ''Master Blacksmith'' = Reduces the repair cost by a percentage dependant on the enhancement level.<br> | ||
+ | ''Master Crafter'' = Improved chance to create better crafted items.<br> | ||
+ | ''Master Thief'' = Small chance to steal all of targets gold (PvP only).<br> | ||
+ | ''Nullify'' = Chance to reduce opponents damage by 20% if successful.<br> | ||
+ | ''Oceanic'' = Improved damage vs Aquatic creatures.<br> | ||
+ | ''Piercing Strike'' = Chance to reduce target armor to 50% if successful.<br> | ||
+ | ''Protect Gold'' = Small chance to protect all your gold. (PvP only).<br> | ||
+ | ''Protection'' = Small reduction to the XP lost when killed in PvP.<br> | ||
''Reinforced Armor'' = Chance to increase your armour 25% if successful.<br> | ''Reinforced Armor'' = Chance to increase your armour 25% if successful.<br> | ||
+ | ''Sustain'' = Increases the time skills remain active.<br> | ||
+ | ''Thievery'' = Increase gold stolen from other players when in combat.<br> |
Revision as of 16:21, 26 February 2008
Enhancements
Banishment = Small increase in damage vs demonic creatures.
Beast Slayer = Small increase in damage vs. beast creatures.
Breaker = Increased Chance to damage opponents items (PVP only).
Critical Hit = Very small chance to do double damage with a successful hit.
Disarm = Chance to halve the current durability of defenders weapon (PvP only).
Dodge = Small chance to evade an incoming attack, regardless of atk/def.
Duelist = Enhances offensive (attack/damage) stats in PvP combat.
Elite Hunter = Increases the xp gained from killing creatures.
First Strike = Chance attacker will forfeit their attack in the first combat turn.
Fury Caster = Increases the level of skills when cast on self and others.
Glory Seeker = Increased damage vs. Champions.
Greenskin Slayer Small increase in damage vs. greenskin creature.
Holy = Small increase in damage vs undead creatures.
Master Blacksmith = Reduces the repair cost by a percentage dependant on the enhancement level.
Master Crafter = Improved chance to create better crafted items.
Master Thief = Small chance to steal all of targets gold (PvP only).
Nullify = Chance to reduce opponents damage by 20% if successful.
Oceanic = Improved damage vs Aquatic creatures.
Piercing Strike = Chance to reduce target armor to 50% if successful.
Protect Gold = Small chance to protect all your gold. (PvP only).
Protection = Small reduction to the XP lost when killed in PvP.
Reinforced Armor = Chance to increase your armour 25% if successful.
Sustain = Increases the time skills remain active.
Thievery = Increase gold stolen from other players when in combat.