Difference between revisions of "UndeadLegions/NewAwards"
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− | == | + | == The new Awards! == |
− | + | New contests and events for the first week of September. | |
+ | If it works well, we can repeat this each two weeks. | ||
− | + | === Elite Farmer === | |
− | + | ||
− | + | Scope: Based on group/solo combats against Elite creatures | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | Rationale: Good drops means either good items for the Guild or profit from selling them. | |
− | + | ||
− | + | Details: Award based on the market (AH) prices of the dropped items. | |
− | + | Coordination: Inferno374 | |
− | + | Prize: 2 {{FSP}} | |
+ | === MVP === | ||
− | + | Scope: Most Valuable Player | |
+ | |||
+ | Rationale: Incentive to team playing effort | ||
+ | |||
+ | Details: Based on factors such as being helpful towards guild members, leveling up, buffing, chats, gear vs. levelup, etc. | ||
+ | |||
+ | Coordination: Based on votes from members (family/friends cannot vote each other). Pick 3 members, Guild Council casts the final vote. | ||
+ | |||
+ | Prize: 5 {{FSP}} | ||
+ | |||
+ | === Siege Master === | ||
+ | |||
+ | Scope: Whoever captures more relics | ||
+ | |||
+ | Rationale: Boost Guild status and reputation by capturing relics | ||
+ | |||
+ | Details: Both capturing relics and defending them with success counts 1 point. Whoever has more points wins. | ||
+ | |||
+ | Coordination: jroberto | ||
+ | |||
+ | Prize: 2 {{FSP}} | ||
+ | |||
+ | === Head Hunter === | ||
+ | |||
+ | Scope: Whoever captures more relics | ||
+ | |||
+ | Rationale: Thou bounty hunting does not directly benefit the Guild, valuable bounties can. | ||
+ | |||
+ | Details: Based on profit from bounties, versus stamina spent + ticket cost (needs a formula to calculate stamina/gold value) | ||
+ | |||
+ | Coordination: jroberto | ||
+ | |||
+ | Prize: 2 {{FSP}} | ||
+ | |||
+ | Notes: Hunters must send logs of completed bounties | ||
+ | |||
+ | === The usual Levelup Contest === | ||
+ | |||
+ | Coordination: bainesj | ||
+ | |||
+ | Same as before, with this changes: | ||
+ | |||
+ | * Based on member level, not in rank | ||
+ | * Categories: 10-19 , 21-39, 40-59, 60-79, 80+ | ||
+ | * Prize: 2 {{FSP}} to each category |
Revision as of 16:49, 28 August 2008
Contents |
The new Awards!
New contests and events for the first week of September. If it works well, we can repeat this each two weeks.
Elite Farmer
Scope: Based on group/solo combats against Elite creatures
Rationale: Good drops means either good items for the Guild or profit from selling them.
Details: Award based on the market (AH) prices of the dropped items.
Coordination: Inferno374
Prize: 2
MVP
Scope: Most Valuable Player
Rationale: Incentive to team playing effort
Details: Based on factors such as being helpful towards guild members, leveling up, buffing, chats, gear vs. levelup, etc.
Coordination: Based on votes from members (family/friends cannot vote each other). Pick 3 members, Guild Council casts the final vote.
Prize: 5
Siege Master
Scope: Whoever captures more relics
Rationale: Boost Guild status and reputation by capturing relics
Details: Both capturing relics and defending them with success counts 1 point. Whoever has more points wins.
Coordination: jroberto
Prize: 2
Head Hunter
Scope: Whoever captures more relics
Rationale: Thou bounty hunting does not directly benefit the Guild, valuable bounties can.
Details: Based on profit from bounties, versus stamina spent + ticket cost (needs a formula to calculate stamina/gold value)
Coordination: jroberto
Prize: 2
Notes: Hunters must send logs of completed bounties
The usual Levelup Contest
Coordination: bainesj
Same as before, with this changes:
- Based on member level, not in rank
- Categories: 10-19 , 21-39, 40-59, 60-79, 80+
- Prize: 2 to each category