Difference between revisions of "Ensnared Souls"
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Latest revision as of 08:16, 21 September 2010
MIN LEVEL | START LOCATION | START REQUIREMENTS |
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896 | Pits of Dryidu (Depths) (2, 12) | [none] |
InformationSteps:
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DetailsYou encounter a traveler. 'I was on my way to the City of Zekheld when my party was ambushed by a load of horrific creatures. They were taken north of here I think. Please, you must rescue them!' 'Thank the gods! I'll be waiting here should you succeed.'You arrive at a large iron cage. You hear a series of growls becoming increasingly louder. You examine the cage. There appears to be several people trapped within the cage. They grasp at your clothing. 'Please free us!' But before you have time to answer you are violently thrown aside. You turn to see a skeleton beast towering over you. It unleashes an unearthly roar before attacking you. You must defend yourself!The Bone Golems continue their relentless attacks against you... You successfully slay the last of the Bone Golems. The others flee into the dark, unforgiving landscape. You return back to the cage and, with some difficulty, manage to open the door. The prisoners emerge. 'Oh thank you for rescuing us! I thought we would never get out of there! Do you know the way out of this place?' You must now lead the captives you have released to the traveler you met earlier. He will lead them out.You arrive at the traveler you met earlier. 'Hey, did you manage to find where my friends were being held captive?' The traveler and his friends unite once again. The traveler turns to you. 'Thank you for rescuing my friends! It must have been very dangerous! Here, take this as a token of my appreciation.' The man hands you an elegant looking amulet. You gain 3,849,218 XP and 'Amulet of Dryidu'. |