Difference between revisions of "Walkway Repair"

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(New page: Quest Details "Walkway Repair" ''You come across a pale and thin man. Or at least you think its a man. The pale being asks you for some help. He says he will reward you if you help him...)
 
 
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Quest Details
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__NOTOC__
"Walkway Repair"
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{| border="0" style="width: 100%; text-align: middle; border:1px solid #ffcc00; background: #fffad1;" cellpadding="3" cellspacing="3"
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!MIN LEVEL !! START LOCATION !! START REQUIREMENTS
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|-
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! align="center" valign="top" style="width: 20%; border:1px solid #ffcc00; background: #fff0cc" cellpadding="3" cellspacing="3"| 281
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| align="center" valign="top" style="width: 40%; border:1px solid #ffcc00; background: #fff0cc" cellpadding="3" cellspacing="3"| [[The Bitter Marsh (North)]] (8,10)
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| align="center" valign="top" style="width: 40%; border:1px solid #ffcc00; background: #fff0cc" cellpadding="3" cellspacing="3"| {{none}}
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|}
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{| width="100%"
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| align="left" valign="top" width="33%" |
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== Information ==
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'''Steps:'''
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# Go to Start
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#* Receive [[Walkway Planks]]
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# Go to [[The Bitter Marsh (North)]] (14,12)
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#* Repair Walkway.
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# Return to Start
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# Kill 20 [[Marsh Specter]]s
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# Return to Start
  
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'''Rewards:'''
''You come across a pale and thin man. Or at least you think its a man. The pale being asks you for some help. He says he will reward you if you help him. Will you help?''
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* 306,853 [[XP]]
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* [[Bitter Mail]]
  
'''<span style="color:#483D8B">You agree to help the pale man. He tells you he needs help repairing the walkway of the marsh. Hes been repairing it for a verry long time and will be finished once you repair a secton for him. He gives you some timber and tells you the repairs need done to the east oth the walkway. You gain 1 x Walkway Planks. </span>'''
 
  
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[[Image:Arrow.gif]]&nbsp;[[Quest Guide 3|Back to Quest Guide]]
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| align="left" valign="top" width="67%" |
''You find the spot where the walkway need fixing. Will you fix he walkway?''
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== Details ==
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You come across a pale and thin man. Or at least you think its a man. The pale being asks you for some help. He says he will reward you if you help him. Will you help?
  
'''<span style="color:#483D8B">You return to the place where the pale man was but to your supprise he is in trouble and calling for help. He is being attacked by Marsh Specters who are trying to drag him into the marsh. Will you save him?
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<span style="color:#009">You agree to help the pale man. He tells you he needs help repairing the walkway of the marsh. Hes been repairing it for a very long time and will be finished once you repair a section for him. He gives you some timber and tells you the repairs need done to the east of the walkway. You gain 1 x Walkway Planks.</span>
You are worried the pale man will be dragged into the swamp and killed and also that you wont get your reward! You will need to kill 20 Marsh Specters and return to this point to save the pale man</span>'''.
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<hr>
_______________________________________________________________________________________________________________________________
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You find the spot where the walkway need fixing. Will you fix he walkway?
  
''Have you killed all the Marsh Specters?''
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<span style="color:#009">You fix the walkway and head back to where the pale man was for your reward.</span>
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<hr>
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You return to the place where the pale man was but to your surprise he is in trouble and calling for help. He is being attacked by Marsh Specters who are trying to drag him into the marsh. Will you save him?
  
'''<span style="color:#483D8B">You help the pale man out of the marsh. it was a close call. He thanks you and gives you your reward. beore wondering away. You gain 1 x Bitter Mail.</span>'''
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<span style="color:#009">You are worried the pale man will be dragged into the swamp and killed and also that you wont get your reward! You will need to kill 20 Marsh Specters and return to this point to save the pale man.</span>
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<hr>
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Have you killed all the Marsh Specters?
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<span style="color:#009">You help the pale man out of the marsh. it was a close call. He thanks you and gives you your reward. before wandering away. You gain 1 x Bitter Mail & 306,853 xp.</span>
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|}
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[[Category:Quests]]

Latest revision as of 16:10, 12 January 2010

MIN LEVEL START LOCATION START REQUIREMENTS
281 The Bitter Marsh (North) (8,10) [none]

Information

Steps:

  1. Go to Start
  2. Go to The Bitter Marsh (North) (14,12)
    • Repair Walkway.
  3. Return to Start
  4. Kill 20 Marsh Specters
  5. Return to Start

Rewards:


Arrow.gif Back to Quest Guide

Details

You come across a pale and thin man. Or at least you think its a man. The pale being asks you for some help. He says he will reward you if you help him. Will you help?

You agree to help the pale man. He tells you he needs help repairing the walkway of the marsh. Hes been repairing it for a very long time and will be finished once you repair a section for him. He gives you some timber and tells you the repairs need done to the east of the walkway. You gain 1 x Walkway Planks.


You find the spot where the walkway need fixing. Will you fix he walkway?

You fix the walkway and head back to where the pale man was for your reward.


You return to the place where the pale man was but to your surprise he is in trouble and calling for help. He is being attacked by Marsh Specters who are trying to drag him into the marsh. Will you save him?

You are worried the pale man will be dragged into the swamp and killed and also that you wont get your reward! You will need to kill 20 Marsh Specters and return to this point to save the pale man.


Have you killed all the Marsh Specters?

You help the pale man out of the marsh. it was a close call. He thanks you and gives you your reward. before wandering away. You gain 1 x Bitter Mail & 306,853 xp.