Difference between revisions of "UndeadLegions/NewAwards"

From Fallen Sword Wiki
Jump to: navigation, search
(The new Awards!)
 
(22 intermediate revisions by one user not shown)
Line 1: Line 1:
== Unsorted notes! ==
+
== The new Awards! ==
  
* Start: 1 September?
+
New contests and events<br>
 +
Target start date: 12 Sept, 22h (Server time)<br>
 +
Target end date: 19 Sept, 22h (Server time)<br>
 +
Sponsors: jroberto,Xerious1<br>
  
* Elite Farmer - group combats from good elites, gear for the guild, profit for the guild - 2 fsp
+
=== Elite Farmer ===
  Goal: Group attacks that wield good loots helps the Guild, either by tagging nice items, or selling them and donating the profit to the guild. Prize should pay by itself.
+
  
* MVP (Most Valueable Player) - Votes from all members (exceptions here?) - 5 fsp
+
Scope: Based on group/solo combats against Elite creatures
  Things to take into consideration: Helpful towards guild members, leveling up, buffing, chats, gear vs. levelup, etc.
+
+
* Siege master (relic capture) - 2 fsp
+
  Whoever captures more relics wins.
+
  
* Master Head Hunter - based on profit - 2 fsp
+
Rationale: Good drops means either good items for the Guild or profit from selling them.
  Needs proof of accomplishment (screenshot, log?)
+
  
* levelup contest should be per level rather than per rank (ex: 10-19 , 21-39, 40-59, 60-79, 80+) - 2 fsp winner?
+
Details: Award based on the market (AH) prices of the dropped items.
  
* Some kind of "quest" to complete? - 2 fsp
+
Coordination: Inferno374
  
* More?..
+
Prize: 2 {{FSP}}
  
 +
=== MVP ===
  
Total fsp: 20
+
Scope: Most Valuable Player
 +
 
 +
Rationale: Incentive to team playing effort
 +
 
 +
Details: Based on factors such as being helpful towards guild members, leveling up, buffing, chats, gear vs. levelup, etc.
 +
 
 +
Coordination: jroberto. Based on votes from members after nomination from Guild Council (family/friends cannot vote each other). Pick N members, all members vote.
 +
 
 +
Prize: 5 {{FSP}}
 +
Notes: Arch Mage ranked members and Guild Founder should not be nominated. After the contest ends, there will be a period of 5 days too allow members to vote.
 +
 
 +
=== Siege Master ===
 +
 
 +
Scope: Whoever captures more relics
 +
 
 +
Rationale: Boost Guild status and reputation by capturing relics
 +
 
 +
Details: Both capturing relics and defending them with success counts 1 point. Whoever has more points wins.
 +
 
 +
Coordination: jroberto
 +
 
 +
Prize: 2 {{FSP}}
 +
 
 +
=== Head Hunter ===
 +
 
 +
Scope: For those who like PvP'ing once in a while
 +
 
 +
Rationale: Thou bounty hunting does not directly benefit the Guild, in some situations such as good rewards or helping a fellow guild mate this can make sense.
 +
 
 +
Details: Based on profit from bounties, versus ticket cost. Also taking into consideration payback bounties when placed by guild members.
 +
 
 +
Coordination: jroberto
 +
 
 +
Notes: Hunters must send logs of completed bounties, detailed results of combats and the number of bounty tickets spent when accepting a bounty.
 +
 
 +
Prize: 1 {{FSP}}
 +
 
 +
=== The usual Levelup Contest ===
 +
 
 +
Coordination: bainesj
 +
 
 +
Same as before, with this changes:
 +
 
 +
* Guild may sponsor Doubler buff (3x) when the member cannot afford it (limited to once per day).
 +
* Based on member level, not in rank
 +
* Categories: 10-19 , 21-39, 40-59, 60-79, 80+
 +
* Prize: Each category 2 {{FSP}}

Latest revision as of 22:11, 10 September 2008

Contents

The new Awards!

New contests and events
Target start date: 12 Sept, 22h (Server time)
Target end date: 19 Sept, 22h (Server time)
Sponsors: jroberto,Xerious1

Elite Farmer

Scope: Based on group/solo combats against Elite creatures

Rationale: Good drops means either good items for the Guild or profit from selling them.

Details: Award based on the market (AH) prices of the dropped items.

Coordination: Inferno374

Prize: 2 1.png

MVP

Scope: Most Valuable Player

Rationale: Incentive to team playing effort

Details: Based on factors such as being helpful towards guild members, leveling up, buffing, chats, gear vs. levelup, etc.

Coordination: jroberto. Based on votes from members after nomination from Guild Council (family/friends cannot vote each other). Pick N members, all members vote.

Prize: 5 1.png Notes: Arch Mage ranked members and Guild Founder should not be nominated. After the contest ends, there will be a period of 5 days too allow members to vote.

Siege Master

Scope: Whoever captures more relics

Rationale: Boost Guild status and reputation by capturing relics

Details: Both capturing relics and defending them with success counts 1 point. Whoever has more points wins.

Coordination: jroberto

Prize: 2 1.png

Head Hunter

Scope: For those who like PvP'ing once in a while

Rationale: Thou bounty hunting does not directly benefit the Guild, in some situations such as good rewards or helping a fellow guild mate this can make sense.

Details: Based on profit from bounties, versus ticket cost. Also taking into consideration payback bounties when placed by guild members.

Coordination: jroberto

Notes: Hunters must send logs of completed bounties, detailed results of combats and the number of bounty tickets spent when accepting a bounty.

Prize: 1 1.png

The usual Levelup Contest

Coordination: bainesj

Same as before, with this changes:

  • Guild may sponsor Doubler buff (3x) when the member cannot afford it (limited to once per day).
  • Based on member level, not in rank
  • Categories: 10-19 , 21-39, 40-59, 60-79, 80+
  • Prize: Each category 2 1.png