Difference between revisions of "Template:HFCalc2"
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| align="left" | '''• Att:''' | | align="left" | '''• Att:''' | ||
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} > 0 | {{#expr: {{{attack2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{attack2|0}}} <> 0 | {{#expr: {{{attack2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
|- | |- | ||
| align="left" | '''• Def:''' | | align="left" | '''• Def:''' | ||
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} > 0 | {{#expr: {{{defense2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{defense2|0}}} <> 0 | {{#expr: {{{defense2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
|- bgcolor="#eeeeff" | |- bgcolor="#eeeeff" | ||
| align="left" | '''• Arm:''' | | align="left" | '''• Arm:''' | ||
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} > 0 | {{#expr: {{{armor2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{armor2|0}}} <> 0 | {{#expr: {{{armor2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
|- | |- | ||
| align="left" | '''• HP:''' | | align="left" | '''• HP:''' | ||
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} > 0 | {{#expr: {{{hp2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{hp2|0}}} <> 0 | {{#expr: {{{hp2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
|- bgcolor="#eeeeff" | |- bgcolor="#eeeeff" | ||
| align="left" | '''• Dam:''' | | align="left" | '''• Dam:''' | ||
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
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| align="center" | - | | align="center" | - | ||
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− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} > 0 | {{#expr: {{{damage2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{damage2|0}}} <> 0 | {{#expr: {{{damage2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
|- | |- | ||
| align="left" | '''• Stam:''' | | align="left" | '''• Stam:''' | ||
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina1|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina2|0}}} + floor((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina1|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina2|0}}} + floor((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina1|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina2|0}}} + floor((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina1|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina2|0}}} + floor((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
− | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="right" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina1|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
| align="center" | - | | align="center" | - | ||
− | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} > 0 | {{#expr: {{{stamina2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}}>0|1|0}} + {{#ifexpr: {{{defense2|0}}}>0|1|0}} + {{#ifexpr: {{{armor2|0}}}>0|1|0}} + {{#ifexpr: {{{hp2|0}}}>0|1|0}} + {{#ifexpr: {{{damage2|0}}}>0|1|0}} + {{#ifexpr: {{{stamina2|0}}}>0|1|0}}))}} | 0 }}}}</tt> | + | | align="left" | <tt>{{formatnum:{{#ifexpr: {{{stamina2|0}}} <> 0 | {{#expr: {{{stamina2|0}}} + floor((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack2|0}}} <> 0|1|0}} + {{#ifexpr: {{{defense2|0}}} <> 0|1|0}} + {{#ifexpr: {{{armor2|0}}} <> 0|1|0}} + {{#ifexpr: {{{hp2|0}}} <> 0|1|0}} + {{#ifexpr: {{{damage2|0}}} <> 0|1|0}} + {{#ifexpr: {{{stamina2|0}}} <> 0|1|0}}))}} | 0 }}}}</tt> |
|- bgcolor="#eeeeff" | |- bgcolor="#eeeeff" | ||
| align="left" valign="top" | '''• Cost:''' | | align="left" valign="top" | '''• Cost:''' |
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• Att: | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 |
• Def: | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 |
• Arm: | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 |
• HP: | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 |
• Dam: | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 |
• Stam: | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 | 0 | - | 0 |
• Cost: | 7,500 7,500 |
15,000 22,500 |
30,000 52,500 |
60,000 112,500 |
120,000 232,500 |
How to Use
This is a hellforge calculator. It calculates the new stats and the gold cost for every level of forging. There may be a few discrepancies for items with all 6 stats and also items with craftable stats that have a minimum of 0 may not be calculated at all. The basic formula is close to:
x = original-stat + round-down( ( forge-bonus + level-bonus) / number-of-stats )
To put this template on a page, use the following code:
{{HFCalc2 |level= |attack1= |attack2= |defense1= |defense2= |armor1= |armor2= |hp1= |hp2= |damage1= |damage2= |stamina1= |stamina2= }}
Related Templates
- Template:HFCalc: This is the basic hellforge calculator.
- Template:HFCalc2: This calculator is specifically designed to be used for items which may have variable stats, such as partially crafted items.
- Template:HFCalcCrafted: This calculator allows a page to show the full range of possible forged stats for a crafted item in various stages of crafting.