Difference between revisions of "Template:HFCalc"
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(New page: <noinclude> <center> {| width="100%" style="border:3px dashed #f00;" | align="center" valign="middle" style="font-family:Verdana;font-variant:small-caps;font-weight:bold;" | Do not edit th...) |
Lusterless (Talk | contribs) (fixed typo in costs.) |
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</noinclude>{| cellspacing="0" cellpadding="0" width="100%" | </noinclude>{| cellspacing="0" cellpadding="0" width="100%" | ||
| width="7%" | <br><br> | | width="7%" | <br><br> | ||
− | | width="{{#expr: 95/5}}%" align="center" | | + | | width="{{#expr: 95/5}}%" align="center" | {{Hellforged1}}<br> |
− | | width="{{#expr: 95/5}}%" align="center" | | + | | width="{{#expr: 95/5}}%" align="center" | {{Hellforged2}}<br> |
− | | width="{{#expr: 95/5}}%" align="center" | | + | | width="{{#expr: 95/5}}%" align="center" | {{Hellforged3}}<br> |
− | | width="{{#expr: 95/5}}%" align="center" | | + | | width="{{#expr: 95/5}}%" align="center" | {{Hellforged4}}<br> |
− | | width="{{#expr: 95/5}}%" align="center" | | + | | width="{{#expr: 95/5}}%" align="center" | {{Hellforged5}}<br> |
|- bgcolor="#eeeeff" | |- bgcolor="#eeeeff" | ||
| align="left" | '''• Att:''' | | align="left" | '''• Att:''' | ||
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} > 0 | {{#expr: floor({{{attack|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} <> 0 | {{#expr: floor({{{attack|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} > 0 | {{#expr: floor({{{attack|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} <> 0 | {{#expr: floor({{{attack|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} > 0 | {{#expr: floor({{{attack|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} <> 0 | {{#expr: floor({{{attack|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} > 0 | {{#expr: floor({{{attack|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} <> 0 | {{#expr: floor({{{attack|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} > 0 | {{#expr: floor({{{attack|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{attack|0}}} <> 0 | {{#expr: floor({{{attack|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
|- | |- | ||
| align="left" | '''• Def:''' | | align="left" | '''• Def:''' | ||
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} > 0 | {{#expr: floor({{{defense|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} <> 0 | {{#expr: floor({{{defense|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} > 0 | {{#expr: floor({{{defense|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} <> 0 | {{#expr: floor({{{defense|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} > 0 | {{#expr: floor({{{defense|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} <> 0 | {{#expr: floor({{{defense|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} > 0 | {{#expr: floor({{{defense|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} <> 0 | {{#expr: floor({{{defense|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} > 0 | {{#expr: floor({{{defense|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{defense|0}}} <> 0 | {{#expr: floor({{{defense|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
|- bgcolor="#eeeeff" | |- bgcolor="#eeeeff" | ||
| align="left" | '''• Arm:''' | | align="left" | '''• Arm:''' | ||
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} > 0 | {{#expr: floor({{{armor|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} <> 0 | {{#expr: floor({{{armor|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} > 0 | {{#expr: floor({{{armor|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} <> 0 | {{#expr: floor({{{armor|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} > 0 | {{#expr: floor({{{armor|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} <> 0 | {{#expr: floor({{{armor|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} > 0 | {{#expr: floor({{{armor|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} <> 0 | {{#expr: floor({{{armor|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} > 0 | {{#expr: floor({{{armor|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{armor|0}}} <> 0 | {{#expr: floor({{{armor|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
|- | |- | ||
| align="left" | '''• HP:''' | | align="left" | '''• HP:''' | ||
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} > 0 | {{#expr: floor({{{hp|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} <> 0 | {{#expr: floor({{{hp|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} > 0 | {{#expr: floor({{{hp|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} <> 0 | {{#expr: floor({{{hp|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} > 0 | {{#expr: floor({{{hp|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} <> 0 | {{#expr: floor({{{hp|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} > 0 | {{#expr: floor({{{hp|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} <> 0 | {{#expr: floor({{{hp|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} > 0 | {{#expr: floor({{{hp|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{hp|0}}} <> 0 | {{#expr: floor({{{hp|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
|- bgcolor="#eeeeff" | |- bgcolor="#eeeeff" | ||
| align="left" | '''• Dam:''' | | align="left" | '''• Dam:''' | ||
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} > 0 | {{#expr: floor({{{damage|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} <> 0 | {{#expr: floor({{{damage|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} > 0 | {{#expr: floor({{{damage|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} <> 0 | {{#expr: floor({{{damage|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} > 0 | {{#expr: floor({{{damage|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} <> 0 | {{#expr: floor({{{damage|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} > 0 | {{#expr: floor({{{damage|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} <> 0 | {{#expr: floor({{{damage|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} > 0 | {{#expr: floor({{{damage|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{damage|0}}} <> 0 | {{#expr: floor({{{damage|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
|- | |- | ||
| align="left" | '''• Stam:''' | | align="left" | '''• Stam:''' | ||
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} > 0 | {{#expr: floor({{{stamina|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} <> 0 | {{#expr: floor({{{stamina|0}}} + ((5+({{{level|0}}}/50))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} > 0 | {{#expr: floor({{{stamina|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} <> 0 | {{#expr: floor({{{stamina|0}}} + ((10+(2*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} > 0 | {{#expr: floor({{{stamina|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} <> 0 | {{#expr: floor({{{stamina|0}}} + ((15+(3*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} > 0 | {{#expr: floor({{{stamina|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} <> 0 | {{#expr: floor({{{stamina|0}}} + ((25+(4*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} > 0 | {{#expr: floor({{{stamina|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}>0|1|0}} + {{#ifexpr: {{{defense|0}}}>0|1|0}} + {{#ifexpr: {{{armor|0}}}>0|1|0}} + {{#ifexpr: {{{hp|0}}}>0|1|0}} + {{#ifexpr: {{{damage|0}}}>0|1|0}} + {{#ifexpr: {{{stamina|0}}}>0|1|0}})))}} | 0 }}}}</tt> | + | | align="center" | <tt>{{formatnum:{{#ifexpr: {{{stamina|0}}} <> 0 | {{#expr: floor({{{stamina|0}}} + ((50+(5*({{{level|0}}}/50)))/({{#ifexpr: {{{attack|0}}}<>0|1|0}} + {{#ifexpr: {{{defense|0}}}<>0|1|0}} + {{#ifexpr: {{{armor|0}}}<>0|1|0}} + {{#ifexpr: {{{hp|0}}}<>0|1|0}} + {{#ifexpr: {{{damage|0}}}<>0|1|0}} + {{#ifexpr: {{{stamina|0}}}<>0|1|0}})))}} | 0 }}}}</tt> |
|- bgcolor="#eeeeff" | |- bgcolor="#eeeeff" | ||
| align="left" valign="top" | '''• Cost:''' | | align="left" valign="top" | '''• Cost:''' | ||
− | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}}} | + | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}}} {{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}}} {{Gold}}</span></tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}}} | + | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}}} {{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}}}}} {{Gold}}</span></tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}}} | + | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}}} {{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#if:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}}}}} {{Gold}}</span></tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}}} | + | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}}} {{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#if:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level|1}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}+{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}}}}} {{Gold}}</span></tt> |
− | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|120000|{{#expr:{{{level}}}*2400}}}}}} | + | | align="center" | <tt>{{formatnum:{{#ifexpr:{{{level|1}}}<=50|120000|{{#expr:{{{level}}}*2400}}}}}} {{Gold}}<br><span style="border-top:1px solid #acacac">{{formatnum:{{#expr: {{#ifexpr:{{{level|1}}}<=50|7500|{{#expr:{{{level|1}}}*150}}}}+{{#ifexpr:{{{level|1}}}<=50|15000|{{#expr:{{{level}}}*300}}}}+{{#ifexpr:{{{level|1}}}<=50|30000|{{#expr:{{{level|1}}}*600}}}}+{{#ifexpr:{{{level|1}}}<=50|60000|{{#expr:{{{level|1}}}*1200}}}}+{{#ifexpr:{{{level|1}}}<=50|120000|{{#expr:{{{level|1}}}*2400}}}}}}}} {{Gold}}</span></tt> |
|} | |} | ||
<noinclude> | <noinclude> | ||
== How to Use == | == How to Use == | ||
This is a hellforge calculator. It calculates the new stats and the gold cost for every level of forging. There may be a few discrepancies for items with all 6 stats and also items with craftable stats that have a minimum of 0 may not be calculated at all. The basic formula is close to: | This is a hellforge calculator. It calculates the new stats and the gold cost for every level of forging. There may be a few discrepancies for items with all 6 stats and also items with craftable stats that have a minimum of 0 may not be calculated at all. The basic formula is close to: | ||
− | <pre>x = original-stat + | + | <pre>x = round-down( original-stat + ( ( forge-bonus + level-bonus) / number-of-stats ) )</pre> |
To put this template on a page, use the following code: | To put this template on a page, use the following code: |
Latest revision as of 14:00, 29 March 2022
Do not edit this page! |
This page is currently under construction and will not function properly. |
Editing this page may cause the template to stop working properly for other pages currently using this template. |
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• Att: | 0 | 0 | 0 | 0 | 0 |
• Def: | 0 | 0 | 0 | 0 | 0 |
• Arm: | 0 | 0 | 0 | 0 | 0 |
• HP: | 0 | 0 | 0 | 0 | 0 |
• Dam: | 0 | 0 | 0 | 0 | 0 |
• Stam: | 0 | 0 | 0 | 0 | 0 |
• Cost: | 7,500 7,500 |
15,000 22,500 |
30,000 52,500 |
60,000 112,500 |
120,000 232,500 |
How to Use
This is a hellforge calculator. It calculates the new stats and the gold cost for every level of forging. There may be a few discrepancies for items with all 6 stats and also items with craftable stats that have a minimum of 0 may not be calculated at all. The basic formula is close to:
x = round-down( original-stat + ( ( forge-bonus + level-bonus) / number-of-stats ) )
To put this template on a page, use the following code:
{{HFCalc |level= |attack= |defense= |armor= |hp= |damage= |stamina= }}
Related Templates
- Template:HFCalc: This is the basic hellforge calculator.
- Template:HFCalc2: This calculator is specifically designed to be used for items which may have variable stats, such as partially crafted items.
- Template:HFCalcCrafted: This calculator allows a page to show the full range of possible forged stats for a crafted item in various stages of crafting.