Difference between revisions of "Composing"

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The amount of fragments u get is calulated with the following formula: Fragments = RoundUp(SquareRoot(ItemLevel / 100))
 
The amount of fragments u get is calulated with the following formula: Fragments = RoundUp(SquareRoot(ItemLevel / 100))
{|
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{|border="0" style="heigth: 100%; text-align: middle; border:1px solid #ACBABC; background: #F4C073; color: black" cellpadding="3" cellspacing="3"
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|-
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|style="background: #CC9138;"|'''Fragment(s)'''
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|style="background: #CC9138;"|'''Item level'''
 
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|1 fragment:
 
|1 fragment:

Revision as of 17:59, 23 June 2013

Breaking down items

Items can be broken down to convert them into fragments. Depending on their rarety you'll get one of the following fragments:

  • 0.gif Common Fragment
  • 1.gif Rare Fragment
  • 2.gif Unique Fragment
  • 3.gif Legendary Fragment
  • 5.gif Crystalline Fragment
  • 4.gif Super-Elite Fragment
  • 6.gif ??? Fragment


The amount of fragments u get is calulated with the following formula: Fragments = RoundUp(SquareRoot(ItemLevel / 100))

Fragment(s) Item level
1 fragment: 1 - 100
2 fragments: 101 - 400
3 fragments: 401 - 900
4 fragments: 901- 1600
5 fragments: 1600 - 2501