Difference between revisions of "Koenvdv"

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(Undead creatures)
(Leveling Tips)
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The following table contains the minimum values for Total Skill Points, Duration and associated Fragment Costs in order to receive the corresponding Composing XP:
 
The following table contains the minimum values for Total Skill Points, Duration and associated Fragment Costs in order to receive the corresponding Composing XP:
 
{| class="wikitable" border="1" style="font-size: 8.5pt"
 
{| class="wikitable" border="1" style="font-size: 8.5pt"
!Composing XP!!Total Skill Points!!Duration (mins)!!Time to Brew<sup>1</sup>!!Gold Cost!!(2 Skills)<br />(Fragment Cost)!!(3 Skills)<br />(Fragment Cost)!!(4 Skills)<br />(Fragment Cost)!!(5 Skills)<br />(Fragment Cost)!!(6 Skills)<br />(Fragment Cost)!!(7 Skills)<br />(Fragment Cost)
+
!Composing XP!!Total Skill Points!!Duration (mins)!!Time to Brew<sup>1</sup>!!Gold Cost!!(2 Skills)<br />(Fragment Cost)!!(3 Skills)<br />(Fragment Cost)!!(4 Skills)<br />(Fragment Cost)!!(5 Skills)<br />(Fragment Cost)!!(6 Skills)<br />(Fragment Cost)!!(7 Skills)<br />(Fragment Cost)!!XP/minute (at level 1)
 
|-align="center"
 
|-align="center"
 
|10
 
|10
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|
 
|
 
|
 
|
 +
|0,14
 
|-align="center"
 
|-align="center"
 
|20
 
|20
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|
 
|
 
|
 
|
 +
|0,20
 
|-align="center"
 
|-align="center"
 
|30
 
|30
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|
 
|
 
|
 
|
 +
|0,19
 
|-align="center"
 
|-align="center"
 
|40
 
|40
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|
 
|
 
|
 
|
 +
|0,18
 
|-align="center"
 
|-align="center"
 
|50
 
|50
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|style="background: #73FA61" |(35, 36, 36, 36, 36, 36)<br />96 http://huntedcow.cachefly.net/fs/fragments/0.gif
 
|style="background: #73FA61" |(35, 36, 36, 36, 36, 36)<br />96 http://huntedcow.cachefly.net/fs/fragments/0.gif
 
|(30, 30, 31, 31, 31, 31, 31)<br />112 http://huntedcow.cachefly.net/fs/fragments/0.gif
 
|(30, 30, 31, 31, 31, 31, 31)<br />112 http://huntedcow.cachefly.net/fs/fragments/0.gif
 +
|0,17
 
|-align="center"
 
|-align="center"
 
|60
 
|60
Line 185: Line 190:
 
|(44, 44, 45, 45, 45, 45)<br />162 http://huntedcow.cachefly.net/fs/fragments/0.gif
 
|(44, 44, 45, 45, 45, 45)<br />162 http://huntedcow.cachefly.net/fs/fragments/0.gif
 
|style="background: #73FA61" |(38, 38, 38, 38, 38, 39, 39)<br />126 http://huntedcow.cachefly.net/fs/fragments/0.gif
 
|style="background: #73FA61" |(38, 38, 38, 38, 38, 39, 39)<br />126 http://huntedcow.cachefly.net/fs/fragments/0.gif
 +
|0,18
 
|}
 
|}
 
Highlighted in green are the ideal number of skills to distribute Total Skill Points to gain the corresponding Composing XP.
 
Highlighted in green are the ideal number of skills to distribute Total Skill Points to gain the corresponding Composing XP.

Revision as of 16:57, 11 September 2013

Contents

Composing

High chance fragment drop

Undead creatures

Holy Flame 175 gives +35% damage against undead creatures.

Rarity Drop Rate Creature Level Fragments
Rare 7,5% Dar GromSol City Guard 391 2
Rare 7,5% Dar GromSol Dune Walker 391 2
Rare 7,5% Skeleton of Dar GromSol 391 2
Rare 7,5% Eternal Tormented 397 2
Common 7,5% Skeletal Wazon Warrior 599 3
Rare 7,5% Primal Guard 737 3
Rare 7,5% The Defiled 777 3
Rare 7,5% Dungeon Grim 859 3
Common 7,5% Slave Shade 931 4
Rare 7,5% Wastes Zombie 976 4
Unique 7,5% Grimvorne Possessed Warder 1200 4

Other creatures

Rarity Drop Rate Creature Level Fragments
Rare 7,5% Athalin Trident Corsair 929 4
Rare 7,5% Galley Slave 931 4
Rare 7,5% Dead Dogs Pirate 934 4
Rare 7,5% Mangy Dog 936 4

Easely inventable fragment item

Deathspinner amulet (Super Elite)

8378.gif
1 x 8383.gif Spiderling Carapace
1 x 8382.gif Spiderling Intestines
1 x 8384.gif Spiderling Heart

Leveling Tips

The following table contains the minimum values for Total Skill Points, Duration and associated Fragment Costs in order to receive the corresponding Composing XP:

Composing XP Total Skill Points Duration (mins) Time to Brew1 Gold Cost (2 Skills)
(Fragment Cost)
(3 Skills)
(Fragment Cost)
(4 Skills)
(Fragment Cost)
(5 Skills)
(Fragment Cost)
(6 Skills)
(Fragment Cost)
(7 Skills)
(Fragment Cost)
XP/minute (at level 1)
10 1-10 1-30 1h 10m 5,000 0,14
20 54 54 1h 40m 5,000 (27, 27)
8 0.gif
(18, 18, 18)
6 0.gif
(13, 13, 14, 14)
8 0.gif
0,20
30 108 108 2h 40m 11,664 (54, 54)
24 0.gif, 8 1.gif
(36, 36, 36)
24 0.gif
(27, 27, 27, 27)
32 0.gif
0,19
40 161 161 3h 45m 25,921 (80, 81)
54 0.gif, 24 1.gif
(53, 54, 54)
54 0.gif, 18 1.gif
(40, 40, 40, 41)
54 0.gif
(32, 32, 32, 32, 33)
60 0.gif
0,18
50 215 215 4h 55m 46,225 (107, 108)
96 0.gif, 48 1.gif
(71, 72, 72)
96 0.gif, 48 1.gif
(53, 54, 54, 54)
96 0.gif, 32 1.gif
(43, 43, 43, 43, 43)
120 0.gif
(35, 36, 36, 36, 36, 36)
96 0.gif
(30, 30, 31, 31, 31, 31, 31)
112 0.gif
0,17
60 268 268 5h 40m 71,824 (134, 134)
126 0.gif, 90 1.gif, 18 2.gif
(89, 89, 90)
135 0.gif, 54 1.gif
(67, 67, 67, 67)
144 0.gif, 36 1.gif
(53, 53, 54, 54, 54)
135 0.gif, 45 1.gif
(44, 44, 45, 45, 45, 45)
162 0.gif
(38, 38, 38, 38, 38, 39, 39)
126 0.gif
0,18

Highlighted in green are the ideal number of skills to distribute Total Skill Points to gain the corresponding Composing XP.