Difference between revisions of "Defense"

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Defense increases your ability to block (or evade) an incoming attack and take no damage from it.
 
Defense increases your ability to block (or evade) an incoming attack and take no damage from it.
  
A player with high defense will require an attacking player (or creature) to have a high [[Attack]] to damage them.
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A player with high defense will require an attacking player (or creature) to have a high [[Attack]] to damage them. Or the effective defense can be reduced by using [[Dark Curse]]. This will enable the player to attack with lesser attack and more damage.
  
 
A player's Defense can be raised by the [[Skill]] Buff [[Constitution]], as well as raising the base Defense with [[Evade]], [[Rock Skin]], and [[Aura of Protection]].
 
A player's Defense can be raised by the [[Skill]] Buff [[Constitution]], as well as raising the base Defense with [[Evade]], [[Rock Skin]], and [[Aura of Protection]].

Revision as of 15:22, 14 May 2008

Defense is one of five stats that helps determine the outcomes of a battle.

The other stats are Attack, Armor, Damage, and HP.

Defense increases your ability to block (or evade) an incoming attack and take no damage from it.

A player with high defense will require an attacking player (or creature) to have a high Attack to damage them. Or the effective defense can be reduced by using Dark Curse. This will enable the player to attack with lesser attack and more damage.

A player's Defense can be raised by the Skill Buff Constitution, as well as raising the base Defense with Evade, Rock Skin, and Aura of Protection.