Introduction to One-Hitting
The One-Hit Setup is probably the most popular hunting setup for the first 185 Levels. The One-Hit Setup integrates the combination of Attack and Damage only, and is very Stamina-friendly. It should not be confused with the Suicidal Setup.
The One-Hit Setup is important because it has two effects:
- Good Stamina usage
- Good levelling speed
Because each hit takes up one of a player's Stamina points, it is very important that each battle between the player and the monster only take one Stamina point in order to maximise number of monsters killed. This allows the player to use Stamina to do other things, such as casting Skill Buffs or Bounty Hunting.
The Key Elements of a One-Hit Setup consist of:
+x% Base Damage Skills
The One-Hit Setup has two main weaknesses:
- 2% chance of missing; and
- vulnerability to other players.
2% Chance of Missing
Skills such as Absorb, Force Shield, Last Ditch, Shockwave, and Stun will also help to minimise damage done to you by your opponent. If you are defeated, the buffs Defiance and Deep Pockets will minimise your losses.